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* Remove data about the collision once we use itBen Boeckel2009-04-261-0/+1
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* Quit if we can't make a polygon with what we have leftBen Boeckel2009-04-261-0/+2
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* The polygon is useless if it doesnt have at least 4 verticesBen Boeckel2009-04-261-1/+2
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* Replace old (useless) case with when the edge gets cut shortBen Boeckel2009-04-261-2/+2
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* Fix up when to delete when the polygons share a vertexBen Boeckel2009-04-261-1/+2
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* Move between test out to a functionBen Boeckel2009-04-261-7/+6
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* Move turn direction finding code out to a functionBen Boeckel2009-04-262-18/+22
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* Update merging the polygons to use the flags and not fail for one caseBen Boeckel2009-04-231-8/+27
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* Fix up findCollision and data structure with flagsBen Boeckel2009-04-231-19/+33
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* Swap the data after messing with the collision pointBen Boeckel2009-04-231-3/+3
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* Append the polygon, not itselfBen Boeckel2009-04-231-1/+1
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* Fix the code that finds unfit areas between rectanglesBen Boeckel2009-04-231-10/+22
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* Don't process a rectangle if it already existsBen Boeckel2009-04-231-0/+2
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* Add rectangles as QRectF and change the internal queue to use them as wellBen Boeckel2009-04-232-3/+3
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* Simplify (and fix) conditional when finding the outermost pointBen Boeckel2009-04-221-3/+1
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* Fix finalize() to merge the rectangles in the mappingBen Boeckel2009-04-221-18/+39
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* Correct the QPoint comparison functionBen Boeckel2009-04-221-2/+2
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* Since some outlines are "holes", the contains() check failsBen Boeckel2009-04-221-2/+0
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* Move mergePolygons out of the class and find the outlinesBen Boeckel2009-04-222-7/+57
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* Add function to find the outermost point of the polygonsBen Boeckel2009-04-221-0/+21
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* Add algorithm to find where two polygons touch each otherBen Boeckel2009-04-221-0/+38
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* Move clser method out of WorldPlacementBen Boeckel2009-04-222-12/+11
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* Move the touches method out of WorldPlacementBen Boeckel2009-04-222-16/+15
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* Connect up the common widgetBen Boeckel2009-04-221-0/+9
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* Add the common widget fileBen Boeckel2009-04-222-0/+110
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* Add base code for the common editing thingsBen Boeckel2009-04-221-0/+28
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* Add slots for editing the valuesBen Boeckel2009-04-222-1/+89
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* Update the item when the path is restrokedBen Boeckel2009-04-221-0/+1
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* Add a way to get the current shape and an editing widget for itBen Boeckel2009-04-222-0/+12
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* Initialize THe points vector if it's a Poly*Ben Boeckel2009-04-221-0/+6
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* Files are new in 2009Ben Boeckel2009-04-192-2/+2
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* Add hover/select feedbackBen Boeckel2009-04-191-2/+19
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* Fix default thickness for the shapeBen Boeckel2009-04-191-2/+2
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* Add ShapeItem class to handle shapes for the effect/warp areasBen Boeckel2009-04-193-0/+248
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* Make WorldMapItem checking staticBen Boeckel2009-04-111-1/+1
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* Disable WorldPlacement usageBen Boeckel2009-04-111-13/+13
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* Find the closest spot to a point codeBen Boeckel2009-04-042-3/+38
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* Use best as a rectBen Boeckel2009-04-041-2/+2
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* Reorganize source fileBen Boeckel2009-04-041-40/+40
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* Fix the second parameter of the touch checkBen Boeckel2009-04-041-2/+2
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* Determine if the polygons touchBen Boeckel2009-04-041-1/+10
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* Fix argument namesBen Boeckel2009-04-042-3/+3
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* Move last inside the loopBen Boeckel2009-04-041-2/+1
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* Use else if since there's no need to check the others if one is trueBen Boeckel2009-04-041-3/+3
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* Determining the best position code skeleton addedBen Boeckel2009-04-042-2/+43
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* Use QRectF since QRect has some quirks with right() and bottom()Ben Boeckel2009-04-041-3/+3
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* Finish the algorithm for making polygons from the rectanglesBen Boeckel2009-04-041-1/+38
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* Internalize finalize methodBen Boeckel2009-04-043-8/+10
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* Use QRectF since QRect .bottom() and .right() are weirdBen Boeckel2009-04-043-5/+5
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* Fix caching to only invalidate when the size is differentBen Boeckel2009-04-032-4/+8
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