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Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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Author
Age
Files
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*
Add caching to WorldMapPlacement
Ben Boeckel
2009-04-03
3
-1
/
+34
|
*
Add a class to deal with placement decisions when colliding
Ben Boeckel
2009-04-02
4
-0
/
+120
|
*
Allow for pressing spacebar to lock the item
Ben Boeckel
2009-04-02
2
-2
/
+47
|
*
Move the collision watching down into the maps
Ben Boeckel
2009-04-02
7
-41
/
+19
|
*
Connect up the editor
Ben Boeckel
2009-04-02
2
-0
/
+10
|
*
Fix the map grid to be more flexible
Ben Boeckel
2009-04-02
2
-18
/
+20
|
*
Add world map editor
Ben Boeckel
2009-04-02
6
-0
/
+529
|
*
Add dtor for MapItem
Ben Boeckel
2009-04-02
2
-0
/
+5
|
*
Add world map editing gui
Ben Boeckel
2009-04-02
2
-0
/
+114
|
*
Prepare for world map editing widget
Ben Boeckel
2009-04-02
2
-0
/
+9
|
*
Remove unused headers
Ben Boeckel
2009-04-02
1
-2
/
+0
|
*
Add the zoom widget to the taborder in the mapeditor
Ben Boeckel
2009-04-02
1
-0
/
+1
|
*
Rename the grid to m_grid
Ben Boeckel
2009-04-02
2
-10
/
+10
|
*
Connect the zoom widget to the actual zoom
Ben Boeckel
2009-04-01
3
-3
/
+13
|
*
Add XML headers to ui files
Ben Boeckel
2009-04-01
33
-0
/
+33
|
*
Clean up XML files of extra spaces in tags
Ben Boeckel
2009-04-01
33
-2342
/
+2342
|
*
Add zoom widget for the view
Ben Boeckel
2009-04-01
1
-11
/
+35
|
*
Switch around label position in ui file
Ben Boeckel
2009-04-01
1
-9
/
+9
|
*
Inline the conditional
Ben Boeckel
2009-03-30
1
-6
/
+1
|
*
Obstructions in the map are now dark
Ben Boeckel
2009-03-30
1
-2
/
+3
|
*
Handle always-walkable tiles as well when showing the map with walkable areas
Ben Boeckel
2009-03-30
2
-5
/
+13
|
*
Add preview editing to TileUI
Ben Boeckel
2009-03-30
3
-1
/
+67
|
*
Fix the filter when searching for image files
Ben Boeckel
2009-03-30
1
-1
/
+1
|
*
Don't set the scene rect to be the map view since its enforced now
Ben Boeckel
2009-03-30
1
-2
/
+0
|
*
Wrong order for notifying of changes
Ben Boeckel
2009-03-30
1
-1
/
+1
|
*
Cache the mask
Ben Boeckel
2009-03-30
2
-5
/
+11
|
*
Connect up the UI for setting walkable area view
Ben Boeckel
2009-03-30
5
-17
/
+32
|
*
Fix the other size check
Ben Boeckel
2009-03-30
1
-1
/
+1
|
*
Save images in PNG format
Ben Boeckel
2009-03-30
1
-1
/
+1
|
*
Allow drawing of a collision mask of the tiles
Ben Boeckel
2009-03-30
4
-2
/
+32
|
*
Make the grid less obtrusive and make the border stand out
Ben Boeckel
2009-03-30
1
-2
/
+7
|
*
Make the grid draw to the bottom
Ben Boeckel
2009-03-30
1
-0
/
+4
|
*
Better rect size on the grid
Ben Boeckel
2009-03-30
1
-1
/
+1
|
*
Check if the size is empty, (0,0) is still "not null"
Ben Boeckel
2009-03-30
1
-1
/
+1
|
*
Fix the bounding box and default for the grid
Ben Boeckel
2009-03-29
1
-3
/
+3
|
*
Connect up the grid size widget
Ben Boeckel
2009-03-29
2
-0
/
+4
|
*
Add labels to the spin boxes in MapEditor
Ben Boeckel
2009-03-29
1
-0
/
+9
|
*
Add a widget to the editor for changing the grid size
Ben Boeckel
2009-03-29
1
-10
/
+26
|
*
Add a class to draw a grid on the map
Ben Boeckel
2009-03-29
5
-7
/
+132
|
*
Don't install private headers
Ben Boeckel
2009-03-29
1
-10
/
+0
|
*
Move connections out to a method so that reset connects things up to the new ↵
Ben Boeckel
2009-03-29
2
-37
/
+55
|
|
|
|
scene
*
Items slide along the edge of the screen when the mouse is outside of the ↵
Ben Boeckel
2009-03-29
1
-5
/
+14
|
|
|
|
map area
*
Connect up changed signals so that the UI is updated correctly
Ben Boeckel
2009-03-29
5
-1
/
+9
|
*
Fix the signal declaration in ObjectUI
Ben Boeckel
2009-03-29
1
-1
/
+1
|
*
Fix the ui file for Map
Ben Boeckel
2009-03-29
1
-4
/
+8
|
*
Add a checkbox in MapEffect to toggle the skin
Ben Boeckel
2009-03-29
3
-10
/
+63
|
*
Call the base class in refreshGui
Ben Boeckel
2009-03-29
16
-0
/
+16
|
*
Have ObjectUI handle initializing the private pointer
Ben Boeckel
2009-03-29
34
-35
/
+38
|
*
Maps don't have a type anymore
Ben Boeckel
2009-03-29
5
-63
/
+26
|
*
Enable the effect and warp items
Ben Boeckel
2009-03-29
1
-14
/
+14
|
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