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Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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path:
root
/
sigmodr
/
widgets
/
mapeditor
Commit message (
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Author
Age
Files
Lines
...
*
Fix the bounding box and default for the grid
Ben Boeckel
2009-03-29
1
-3
/
+3
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*
Connect up the grid size widget
Ben Boeckel
2009-03-29
2
-0
/
+4
|
*
Add a class to draw a grid on the map
Ben Boeckel
2009-03-29
4
-7
/
+131
|
*
Move connections out to a method so that reset connects things up to the new ↵
Ben Boeckel
2009-03-29
2
-37
/
+55
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scene
*
Items slide along the edge of the screen when the mouse is outside of the ↵
Ben Boeckel
2009-03-29
1
-5
/
+14
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map area
*
Connect up changed signals so that the UI is updated correctly
Ben Boeckel
2009-03-29
5
-1
/
+9
|
*
Maps don't have a type anymore
Ben Boeckel
2009-03-29
2
-8
/
+25
|
*
Enable the effect and warp items
Ben Boeckel
2009-03-29
1
-14
/
+14
|
*
Fix the connections for errors in effects and warps
Ben Boeckel
2009-03-29
2
-2
/
+2
|
*
Fix up the signals and slots for the selection notifiers
Ben Boeckel
2009-03-29
3
-0
/
+25
|
*
Add type so that casts work
Ben Boeckel
2009-03-29
9
-0
/
+50
|
*
If the PainterPath is empty, draw a placeholder square instead so something ↵
Ben Boeckel
2009-03-29
2
-4
/
+18
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can be clicked
*
Signal/slot connection fixes
Ben Boeckel
2009-03-29
2
-2
/
+2
|
*
Add a width and height editor to the MapEditor and also draw a bounding box ↵
Ben Boeckel
2009-03-29
2
-2
/
+40
|
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for the map
*
Fix the boundingRect for map items
Ben Boeckel
2009-03-29
4
-8
/
+4
|
*
Pass the map to MapItem as wellso that it can check bounds when moving
Ben Boeckel
2009-03-29
11
-22
/
+39
|
*
Update the build for the moving of the files
Ben Boeckel
2009-03-29
3
-3
/
+3
|
*
Move the map editing classes to a subdirectory
Ben Boeckel
2009-03-29
14
-0
/
+1255
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