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path: root/sigmodr/widgets/SoundUI.cpp
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* Call the base class in refreshGuiBen Boeckel2009-03-291-0/+1
* Have ObjectUI handle initializing the private pointerBen Boeckel2009-03-291-1/+1
* Use KIO in sound searching as wellBen Boeckel2009-03-011-5/+37
* Made the rest of the widgets use pimplBen Boeckel2009-03-011-52/+53
* Fixed the "00:00:00 / " initial state of the sound widgetBen Boeckel2009-02-281-1/+1
* Add some missed loading in Sound widgetBen Boeckel2009-02-261-0/+3
* Added layouts to all widgets so that the forms expandBen Boeckel2009-02-261-0/+4
* Fixed Sigmodr widgets to use namespaces in sourcesBen Boeckel2009-02-241-19/+22
* Renamed Sigmod to Game where neededBen Boeckel2009-02-241-1/+1
* MOre cleanups to runtime ui loadingBen Boeckel2009-02-241-29/+44
* Moved the sources into the Widgets namespaceBen Boeckel2009-02-231-12/+12
* Fix includes in libsigmodrwidgetsBen Boeckel2009-02-231-3/+3
* Started restructuring how sigmodr is built and moving things into librariesBen Boeckel2009-02-231-0/+159