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path: root/sigmodr/widgets/MapTrainerUI.cpp
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* Call the base class in refreshGuiBen Boeckel2009-03-291-0/+1
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* Have ObjectUI handle initializing the private pointerBen Boeckel2009-03-291-1/+1
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* Made the rest of the widgets use pimplBen Boeckel2009-03-011-59/+62
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* Protected combobox changes to avoid calls on error statesBen Boeckel2009-02-281-1/+2
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* Added layouts to all widgets so that the forms expandBen Boeckel2009-02-261-0/+4
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* Fixed up includes in sigmodrwidgets for script and fraction moveBen Boeckel2009-02-261-2/+3
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* Fixed up more widgets to load at runtimeBen Boeckel2009-02-241-36/+58
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* Fixed Sigmodr widgets to use namespaces in sourcesBen Boeckel2009-02-241-31/+35
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* Renamed Sigmod to Game where neededBen Boeckel2009-02-241-5/+5
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* Moved the sources into the Widgets namespaceBen Boeckel2009-02-231-12/+12
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* Fix includes in libsigmodrwidgetsBen Boeckel2009-02-231-6/+6
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* Started restructuring how sigmodr is built and moving things into librariesBen Boeckel2009-02-231-0/+137