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path: root/sigmodr/widgets/MapEffectUI.cpp
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* Fix enabling of widgets based on other widgets when initialized and places ↵Ben Boeckel2009-06-051-0/+1
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* Add a checkbox in MapEffect to toggle the skinBen Boeckel2009-03-291-0/+11
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* Call the base class in refreshGuiBen Boeckel2009-03-291-0/+1
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* Have ObjectUI handle initializing the private pointerBen Boeckel2009-03-291-1/+1
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* Made the rest of the widgets use pimplBen Boeckel2009-03-011-44/+52
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* Protected combobox changes to avoid calls on error statesBen Boeckel2009-02-281-1/+2
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* Added layouts to all widgets so that the forms expandBen Boeckel2009-02-261-0/+4
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* Fixed up includes in sigmodrwidgets for script and fraction moveBen Boeckel2009-02-261-2/+3
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* Fixed up more widgets to load at runtimeBen Boeckel2009-02-241-17/+37
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* Fixed Sigmodr widgets to use namespaces in sourcesBen Boeckel2009-02-241-22/+26
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* Renamed Sigmod to Game where neededBen Boeckel2009-02-241-3/+3
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* Moved the sources into the Widgets namespaceBen Boeckel2009-02-231-10/+10
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* Fix includes in libsigmodrwidgetsBen Boeckel2009-02-231-4/+4
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* Started restructuring how sigmodr is built and moving things into librariesBen Boeckel2009-02-231-0/+88