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path: root/sigmodr/widgets/BadgeUI.cpp
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* Call the base class in refreshGuiBen Boeckel2009-03-291-0/+1
* Have ObjectUI handle initializing the private pointerBen Boeckel2009-03-291-1/+1
* Made the rest of the widgets use pimplBen Boeckel2009-03-011-1/+3
* Fixed more widgets to use pimplBen Boeckel2009-03-011-62/+67
* Protected combobox changes to avoid calls on error statesBen Boeckel2009-02-281-2/+4
* Fix widget loading from ui files due to bad namesBen Boeckel2009-02-261-5/+5
* Added layouts to all widgets so that the forms expandBen Boeckel2009-02-261-0/+4
* Fixed up includes in sigmodrwidgets for script and fraction moveBen Boeckel2009-02-261-2/+4
* Fixed Sigmodr widgets to use namespaces in sourcesBen Boeckel2009-02-241-47/+51
* Renamed Sigmod to Game where neededBen Boeckel2009-02-241-10/+10
* Cleaned up more classes to load ui files at runtimeBen Boeckel2009-02-241-58/+81
* Moved the sources into the Widgets namespaceBen Boeckel2009-02-231-13/+13
* Fix includes in libsigmodrwidgetsBen Boeckel2009-02-231-4/+4
* Started restructuring how sigmodr is built and moving things into librariesBen Boeckel2009-02-231-0/+175