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* Fixed up Sigmod and it now uses check macrosBen Boeckel2008-12-291-2/+6
* Rules now uses check macros and fixed bound checksBen Boeckel2008-12-281-2/+2
* Fixed limits in widgetsBen Boeckel2008-12-262-2/+2
* Fixed up limit checking in ItemTypeBen Boeckel2008-12-251-2/+2
* Documented ItemBen Boeckel2008-12-251-3/+3
* Renamed CoinListObject to CoinListItem and added documentation for itBen Boeckel2008-12-071-5/+5
* Rules no longer needs hardCash value; scripts can control itBen Boeckel2008-11-251-16/+0
* Removed the amount variable from CoinListObjectBen Boeckel2008-11-251-25/+0
* [FIX] Starting the sigworld libraryBen Boeckel2008-11-091-0/+19
* [FIX] No more asserts in sigmodBen Boeckel2008-11-086-394/+83
* [FIX] Added single player option to SigmodBen Boeckel2008-10-061-0/+19
* [FIX] When refreshing the widgets, they no longer disrupt the dataBen Boeckel2008-09-271-1/+5
* [FIX] Removed *_End definesBen Boeckel2008-09-255-5/+151
* [FIX] Added a static poll method to FractionBen Boeckel2008-09-072-0/+42
* [FIX] Renamed everything (in use) away from Poké- prefixesBen Boeckel2008-09-0619-91/+91
* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-0538-0/+5833