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* Started restructuring how sigmodr is built and moving things into librariesBen Boeckel2009-02-231-72/+0
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* [FIX] Starting the sigworld libraryBen Boeckel2008-11-091-0/+6
| | | | | | [FIX] Tile has walkable flag on it git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@310 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] No more asserts in sigmodBen Boeckel2008-11-081-46/+0
| | | | | | | | | | | | [FIX] Moved to using *ById instead of *Index methods in sigmod [FIX] Tilemaps are now collaged (not completely done on the editing side yet) [FIX] Removed the resource files (drawn natively instead) [FIX] ATBTimer now uses the built-in QTimer in a QObject [FIX] Coordinates are now edited on the map for warps, trainers, and effects [FIX] Tiles are now completely scripted [FIX] Config is now thread-safe git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@308 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Moved Hat, Fraction, Matrix, and Script to sigcoreBen Boeckel2008-10-171-1/+1
| | | | git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@281 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Sprite no longer stores a QImage, but a QByteArrayBen Boeckel2008-10-131-3/+9
| | | | | | [FIX] Preparing for move to a collaged map instead of a tiled map git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@278 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] When refreshing the widgets, they no longer disrupt the dataBen Boeckel2008-09-271-0/+2
| | | | git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@268 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Removed *_End definesBen Boeckel2008-09-251-0/+2
| | | | | | | [FIX] Added weights to items and associated fields [FIX] Option for pausing during ATB battles when choosing moves added git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@267 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Renamed everything (in use) away from Poké- prefixesBen Boeckel2008-09-061-36/+36
| | | | git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@250 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen ↵Ben Boeckel2008-09-051-0/+102
for short) git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@249 6ecfd1a5-f3ed-3746-8530-beee90d26b22