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* Fixed up Sigmod and it now uses check macrosBen Boeckel2008-12-291-2/+3
* [FIX] Moved Hat, Fraction, Matrix, and Script to sigcoreBen Boeckel2008-10-171-5/+5
* [FIX] Sprite no longer stores a QImage, but a QByteArrayBen Boeckel2008-10-131-1/+2
* [FIX] When refreshing the widgets, they no longer disrupt the dataBen Boeckel2008-09-271-0/+17
* [FIX] Removed *_End definesBen Boeckel2008-09-251-4/+24
* [FIX] Renamed everything (in use) away from Poké- prefixesBen Boeckel2008-09-061-128/+128
* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-0/+312