Commit message (Expand) | Author | Age | Files | Lines | |
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* | Fixed up Sigmod and it now uses check macros | Ben Boeckel | 2008-12-29 | 1 | -2/+3 |
* | [FIX] Moved Hat, Fraction, Matrix, and Script to sigcore | Ben Boeckel | 2008-10-17 | 1 | -5/+5 |
* | [FIX] Sprite no longer stores a QImage, but a QByteArray | Ben Boeckel | 2008-10-13 | 1 | -1/+2 |
* | [FIX] When refreshing the widgets, they no longer disrupt the data | Ben Boeckel | 2008-09-27 | 1 | -0/+17 |
* | [FIX] Removed *_End defines | Ben Boeckel | 2008-09-25 | 1 | -4/+24 |
* | [FIX] Renamed everything (in use) away from Poké- prefixes | Ben Boeckel | 2008-09-06 | 1 | -128/+128 |
* | [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for... | Ben Boeckel | 2008-09-05 | 1 | -0/+312 |