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path: root/sigmodr/SpeciesUI.cpp
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* Started restructuring how sigmodr is built and moving things into librariesBen Boeckel2009-02-231-583/+0
* Fixed header labels being missed in stat editingBen Boeckel2009-01-281-0/+4
* Fixed editors for per-stat valuesBen Boeckel2009-01-281-28/+110
* Changed default encyclopedia number in Species and cleaned up widgetBen Boeckel2009-01-211-6/+13
* Reordered SpeciesUI refreshGuiBen Boeckel2009-01-191-32/+20
* Fixed Species editingBen Boeckel2009-01-191-18/+167
* Added TODO marker for SpeciesUI to be updatedBen Boeckel2009-01-171-0/+2
* Merged CHECK macro branchBen Boeckel2008-12-291-2/+3
* [FIX] Moved Hat, Fraction, Matrix, and Script to sigcoreBen Boeckel2008-10-171-5/+5
* [FIX] Sprite no longer stores a QImage, but a QByteArrayBen Boeckel2008-10-131-1/+2
* [FIX] When refreshing the widgets, they no longer disrupt the dataBen Boeckel2008-09-271-0/+17
* [FIX] Removed *_End definesBen Boeckel2008-09-251-4/+24
* [FIX] Renamed everything (in use) away from Poké- prefixesBen Boeckel2008-09-061-128/+128
* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-0/+312