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* Started restructuring how sigmodr is built and moving things into librariesBen Boeckel2009-02-231-80/+0
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* FlyWarp isn't needed on Map and cleaned up widgetBen Boeckel2009-01-201-25/+1
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* Added TODO for collage editorBen Boeckel2009-01-101-0/+2
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* [FIX] No more asserts in sigmodBen Boeckel2008-11-081-79/+3
| | | | | | | | | | | | [FIX] Moved to using *ById instead of *Index methods in sigmod [FIX] Tilemaps are now collaged (not completely done on the editing side yet) [FIX] Removed the resource files (drawn natively instead) [FIX] ATBTimer now uses the built-in QTimer in a QObject [FIX] Coordinates are now edited on the map for warps, trainers, and effects [FIX] Tiles are now completely scripted [FIX] Config is now thread-safe git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@308 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Sprite no longer stores a QImage, but a QByteArrayBen Boeckel2008-10-131-1/+5
| | | | | | [FIX] Preparing for move to a collaged map instead of a tiled map git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@278 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] When refreshing the widgets, they no longer disrupt the dataBen Boeckel2008-09-271-0/+4
| | | | git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@268 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Renamed everything (in use) away from Poké- prefixesBen Boeckel2008-09-061-47/+47
| | | | git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@250 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen ↵Ben Boeckel2008-09-051-0/+170
for short) git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@249 6ecfd1a5-f3ed-3746-8530-beee90d26b22