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path: root/sigmodr/MapTrainerUI.cpp
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* Started restructuring how sigmodr is built and moving things into librariesBen Boeckel2009-02-231-137/+0
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* MapTrainer leadTeamMember is now a list (cleaned up widget as well)Ben Boeckel2009-01-201-7/+34
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* [FIX] No more asserts in sigmodBen Boeckel2008-11-081-9/+0
| | | | | | | | | | | | [FIX] Moved to using *ById instead of *Index methods in sigmod [FIX] Tilemaps are now collaged (not completely done on the editing side yet) [FIX] Removed the resource files (drawn natively instead) [FIX] ATBTimer now uses the built-in QTimer in a QObject [FIX] Coordinates are now edited on the map for warps, trainers, and effects [FIX] Tiles are now completely scripted [FIX] Config is now thread-safe git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@308 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Moved Hat, Fraction, Matrix, and Script to sigcoreBen Boeckel2008-10-171-1/+1
| | | | git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@281 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Started documenting SigmodBen Boeckel2008-10-061-1/+2
| | | | | | [FIX] A few minor bugs git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@272 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] When refreshing the widgets, they no longer disrupt the dataBen Boeckel2008-09-271-2/+4
| | | | git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@268 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Renamed everything (in use) away from Poké- prefixesBen Boeckel2008-09-061-42/+42
| | | | git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@250 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen ↵Ben Boeckel2008-09-051-0/+116
for short) git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@249 6ecfd1a5-f3ed-3746-8530-beee90d26b22