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Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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Author
Age
Files
Lines
...
*
Added Weather documentation
Ben Boeckel
2009-01-10
2
-0
/
+79
*
Removed Weather destructor
Ben Boeckel
2009-01-10
2
-7
/
+2
*
Added Type documentation
Ben Boeckel
2009-01-10
2
-2
/
+76
*
Added Time documentation
Ben Boeckel
2009-01-10
2
-0
/
+94
*
Fixed typo
Ben Boeckel
2009-01-10
1
-1
/
+1
*
Added a script variable to Time
Ben Boeckel
2009-01-10
4
-5
/
+36
*
Checking items in MapTrainerTeamMember includes count checking as well
Ben Boeckel
2009-01-10
4
-17
/
+19
*
Added MapTrainerTeamMember tests
Ben Boeckel
2009-01-10
3
-1
/
+646
*
Refactored canLearn out of move checking in MapTrainerTeamMember
Ben Boeckel
2009-01-10
2
-29
/
+25
*
Changed item handling in MapTrainerTeamMember to use a map instead of a list ...
Ben Boeckel
2009-01-10
4
-26
/
+96
*
Fixed up clear() for other classes to clean lists as well
Ben Boeckel
2009-01-08
3
-3
/
+16
*
Added Store tests
Ben Boeckel
2009-01-08
3
-1
/
+232
*
Actually commit the short-circuit...
Ben Boeckel
2009-01-08
1
-1
/
+1
*
Fixed TS_LIST to only erase a value when the state is false and order of if t...
Ben Boeckel
2009-01-08
1
-2
/
+2
*
Fixed Store to clear list when loaded/assigned to
Ben Boeckel
2009-01-08
2
-1
/
+9
*
Fixed Store to load and save name
Ben Boeckel
2009-01-08
1
-1
/
+3
*
Fixed date
Ben Boeckel
2009-01-08
1
-1
/
+1
*
Added MapEffect tests
Ben Boeckel
2009-01-08
3
-1
/
+294
*
Fixed some validation checks (only check leadTeamMember when there are some)
Ben Boeckel
2009-01-08
1
-2
/
+3
*
Added MapTrainer tests
Ben Boeckel
2009-01-08
3
-1
/
+398
*
Added MapWildList tests
Ben Boeckel
2009-01-08
3
-1
/
+210
*
Fixed copyright dates
Ben Boeckel
2009-01-08
2
-2
/
+2
*
Added MapWildListEncounter tests
Ben Boeckel
2009-01-07
3
-0
/
+251
*
Fixed copyright dates
Ben Boeckel
2009-01-07
4
-4
/
+4
*
Added Move tests
Ben Boeckel
2009-01-07
3
-1
/
+384
*
Added Trainer tests
Ben Boeckel
2009-01-06
3
-1
/
+345
*
Added MapTile tests and fixed default zIndex value
Ben Boeckel
2008-12-31
4
-2
/
+250
*
Fixed header inclusion order
Ben Boeckel
2008-12-31
5
-5
/
+5
*
Added Tile tests
Ben Boeckel
2008-12-31
3
-1
/
+205
*
Added Time tests
Ben Boeckel
2008-12-31
3
-1
/
+225
*
Added check to make sure that Sprite is not empty
Ben Boeckel
2008-12-31
1
-0
/
+2
*
Added Type tests and fixed bounds on stab
Ben Boeckel
2008-12-31
4
-2
/
+195
*
Added Weather tests
Ben Boeckel
2008-12-31
3
-1
/
+190
*
Added Status tests
Ben Boeckel
2008-12-31
3
-1
/
+207
*
Added Sprite tests
Ben Boeckel
2008-12-31
3
-1
/
+194
*
Added tests for Sound
Ben Boeckel
2008-12-30
3
-1
/
+215
*
Added tests for Skin
Ben Boeckel
2008-12-30
3
-1
/
+188
*
Added tests for Nature
Ben Boeckel
2008-12-30
3
-1
/
+283
*
Added test for SpeciesMove
Ben Boeckel
2008-12-29
3
-1
/
+260
*
Added SpeciesItem tests
Ben Boeckel
2008-12-29
3
-1
/
+207
*
Added SpeciesAbility testing
Ben Boeckel
2008-12-29
3
-1
/
+207
*
Merged CHECK macro branch
Ben Boeckel
2008-12-29
74
-4938
/
+1340
*
Added descriptions for Item and ItemType
Ben Boeckel
2008-12-26
2
-2
/
+6
*
Added unlimited values to weight limits
Ben Boeckel
2008-12-26
3
-6
/
+6
*
Fixed ItemType tests for new bounds on player and computer
Ben Boeckel
2008-12-26
1
-2
/
+2
*
Added more limit checking to Rules
Ben Boeckel
2008-12-25
1
-3
/
+16
*
Fixed up limit checking in ItemType
Ben Boeckel
2008-12-25
1
-4
/
+4
*
Documented Item
Ben Boeckel
2008-12-25
2
-0
/
+109
*
sigmodtest is no longer a default target
Ben Boeckel
2008-12-25
1
-0
/
+6
*
Item's setSellPrice shouldn't error if sellable isn't set; it'll just get ign...
Ben Boeckel
2008-12-25
1
-5
/
+0
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