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Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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Author
Age
Files
Lines
*
Add a flag to Map to mark it as a world map
Ben Boeckel
2009-05-28
2
-0
/
+10
*
Also clear the associated map and matrix when clearing other things
Ben Boeckel
2009-04-28
1
-0
/
+2
*
Add callgrind tests
Ben Boeckel
2009-04-16
1
-33
/
+34
*
Add mapPosition storage to Game
Ben Boeckel
2009-04-01
2
-0
/
+44
*
Add support for more than just int->int maps
Ben Boeckel
2009-04-01
1
-3
/
+3
*
Add a checkbox in MapEffect to toggle the skin
Ben Boeckel
2009-03-29
1
-3
/
+5
*
Maps don't have a type anymore
Ben Boeckel
2009-03-29
2
-23
/
+0
*
Split up the Game document creation
Ben Boeckel
2009-03-26
1
-1
/
+2
*
Remove debugging header
Ben Boeckel
2009-03-26
1
-2
/
+0
*
Stop leaks in Rules test
Ben Boeckel
2009-03-26
2
-3
/
+16
*
Fix memory leaks (why does this fix anything?)
Ben Boeckel
2009-03-26
1
-1
/
+1
*
Also delete authors
Ben Boeckel
2009-03-26
1
-0
/
+1
*
Split up the document in Rules as well
Ben Boeckel
2009-03-26
1
-1
/
+2
*
Cleanup missed classes
Ben Boeckel
2009-03-26
1
-0
/
+2
*
Keep a QDomDocument around
Ben Boeckel
2009-03-26
1
-1
/
+2
*
Fix includes after function split
Ben Boeckel
2009-03-26
10
-0
/
+22
*
Split out load/save functions
Ben Boeckel
2009-03-26
3
-245
/
+299
*
Add position to MapEffect and MapWarp
Ben Boeckel
2009-03-19
4
-0
/
+52
*
Remove other MapWarp type stuff
Ben Boeckel
2009-03-19
1
-12
/
+0
*
MapWarp should have its type differences done with the script
Ben Boeckel
2009-03-19
2
-30
/
+0
*
Add a size member to Skins
Ben Boeckel
2009-03-19
2
-0
/
+22
*
Use QPainterPath for Effects and Warps on maps
Ben Boeckel
2009-03-19
6
-47
/
+32
*
Change default size for MapEffects
Ben Boeckel
2009-03-19
1
-1
/
+1
*
Add a preview sprite to Tile for the editor
Ben Boeckel
2009-03-18
2
-1
/
+22
*
Too hasty in semicolon removal
Ben Boeckel
2009-03-18
1
-1
/
+1
*
MapEffect now uses a QRect instead of a QPoint
Ben Boeckel
2009-03-18
2
-18
/
+22
*
Remove unneeded semicolons in sigmod
Ben Boeckel
2009-03-18
1
-6
/
+6
*
Update sigmod/test/Global.h
Ben Boeckel
2009-03-16
1
-2
/
+2
*
Fix Abhishek's copyright lines
Ben Boeckel
2009-03-16
2
-2
/
+2
*
Fix years in header comments
Ben Boeckel
2009-03-16
11
-11
/
+11
*
Fix up the test for MapTrainer to work with the new leadTeamMember methods
Ben Boeckel
2009-03-04
1
-7
/
+22
*
Use KDE_NO_EXPORT instead of KDE_IMPORT
Ben Boeckel
2009-03-02
1
-1
/
+1
*
Export Object
Ben Boeckel
2009-03-02
1
-1
/
+1
*
The parent pointer should never change
Ben Boeckel
2009-03-02
1
-1
/
+1
*
Add Doxygen header to Tile
Ben Boeckel
2009-03-02
1
-0
/
+4
*
Remove old TODO files
Ben Boeckel
2009-03-01
1
-3
/
+0
*
Removed unneeded checks from CMakeLists.txt
Ben Boeckel
2009-03-01
1
-4
/
+0
*
Fix TestGame for the name change
Ben Boeckel
2009-03-01
2
-21
/
+21
*
Removed useATB and allowSwitchStyle from Rules (to be handled by arena plugins)
Ben Boeckel
2009-02-28
4
-55
/
+0
*
Removed all qmake files and other unneeded scripts
Ben Boeckel
2009-02-26
1
-98
/
+0
*
Fix up the Species default for egg species and the widget
Ben Boeckel
2009-02-26
1
-1
/
+1
*
Moved the test for Sigmod to Game
Ben Boeckel
2009-02-24
3
-1
/
+1
*
Fixed sigmod tests to also use namespace Sigmod
Ben Boeckel
2009-02-24
35
-793
/
+872
*
Fix up Game internally
Ben Boeckel
2009-02-24
2
-88
/
+88
*
Rename Sigmod::Sigmod to Sigmod::Game so that the identifiers don't clash whe...
Ben Boeckel
2009-02-24
60
-281
/
+282
*
Add using namespace Sigmod and Sigcore to sigmod sources for cleaner code
Ben Boeckel
2009-02-24
35
-448
/
+536
*
Sigmod now includes sigcore via <> rather than ""
Ben Boeckel
2009-02-23
22
-32
/
+26
*
Fixed includes from sigcore/Global.h
Ben Boeckel
2009-02-23
1
-1
/
+2
*
Made all CMakeLists commands lowercase
Ben Boeckel
2009-02-23
2
-54
/
+54
*
Fixed Ability script handling in TeamMember
Ben Boeckel
2009-02-22
1
-0
/
+2
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