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sigen.git
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Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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sigmod
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Author
Age
Files
Lines
*
Removed some unnecessary lines
Ben Boeckel
2008-12-07
1
-2
/
+0
*
Removed commented code that macros replaced
Ben Boeckel
2008-12-07
1
-19
/
+0
*
Renamed CoinListObject to CoinListItem and added documentation for it
Ben Boeckel
2008-12-07
7
-175
/
+261
*
Fixed the exporting with the libraries
Ben Boeckel
2008-11-30
1
-14
/
+1
*
Spelling mistake in Sigmod documentation
Ben Boeckel
2008-11-25
1
-1
/
+1
*
CoinList documentation
Ben Boeckel
2008-11-25
1
-0
/
+117
*
Rules no longer needs hardCash value; scripts can control it
Ben Boeckel
2008-11-25
2
-17
/
+0
*
Removed the amount variable from CoinListObject
Ben Boeckel
2008-11-25
2
-21
/
+0
*
Badge documentation cleanup
Ben Boeckel
2008-11-25
1
-5
/
+5
*
Author documentation cleanups
Ben Boeckel
2008-11-25
1
-5
/
+5
*
Ability documentation touchups
Ben Boeckel
2008-11-25
1
-19
/
+29
*
Removed old LINK_INTERFACE_LIBRARIES lines
Ben Boeckel
2008-11-25
1
-1
/
+0
*
Added exports to install targets for libraries and preliminary install target...
Ben Boeckel
2008-11-25
1
-0
/
+15
*
Fixed up the linking of the libraries
Ben Boeckel
2008-11-25
1
-1
/
+5
*
Doxygen is better suited to CMake now
Ben Boeckel
2008-11-25
1
-2
/
+0
*
[FIX] Starting the sigworld library
Ben Boeckel
2008-11-09
2
-0
/
+17
*
[FIX] No more asserts in sigmod
Ben Boeckel
2008-11-08
28
-439
/
+795
*
[FIX] Defined the *_IMPORT defines for libraries
Ben Boeckel
2008-11-02
1
-0
/
+1
*
[FIX] Loading and Saving of variables are now global functions rather than me...
Ben Boeckel
2008-10-18
1
-31
/
+21
*
[FIX] Cross compiles again
Ben Boeckel
2008-10-17
1
-1
/
+3
*
[FIX] qmake build files caught up
Ben Boeckel
2008-10-17
1
-6
/
+0
*
[FIX] Moved Hat, Fraction, Matrix, and Script to sigcore
Ben Boeckel
2008-10-17
44
-1194
/
+228
*
[FIX] Added more comparison operators to Fraction
Ben Boeckel
2008-10-17
3
-51
/
+47
*
[FIX] Signature is fixed in Sigscript
Ben Boeckel
2008-10-16
2
-11
/
+11
*
[FIX] Sprite no longer stores a QImage, but a QByteArray
Ben Boeckel
2008-10-13
9
-76
/
+140
*
[FIX] Now using KDE4_* macros in CMake
Ben Boeckel
2008-10-13
1
-22
/
+13
*
[FIX] Still figuring out things for signet
Ben Boeckel
2008-10-12
3
-14
/
+0
*
[FIX] Reordered sections in class declarations
Ben Boeckel
2008-10-11
1
-1
/
+1
*
[FIX] Started documenting Sigmod
Ben Boeckel
2008-10-06
13
-103
/
+518
*
[FIX] Added single player option to Sigmod
Ben Boeckel
2008-10-06
9
-10
/
+318
*
[FIX] When refreshing the widgets, they no longer disrupt the data
Ben Boeckel
2008-09-27
1
-1
/
+1
*
[FIX] Removed *_End defines
Ben Boeckel
2008-09-25
19
-44
/
+188
*
[FIX] Include guard stripped of __
Ben Boeckel
2008-09-15
41
-82
/
+82
*
[ADD] Added qmake back for Windows builds
Ben Boeckel
2008-09-10
1
-0
/
+101
*
[FIX] Players now have money
Ben Boeckel
2008-09-10
5
-62
/
+62
*
[FIX] Added a static poll method to Fraction
Ben Boeckel
2008-09-07
6
-2
/
+42
*
[FIX] Spelling mistake in sigscript classes
Ben Boeckel
2008-09-07
1
-2
/
+2
*
[FIX] Fixed some things in the ATBTimer
Ben Boeckel
2008-09-07
1
-2
/
+2
*
[FIX] Renamed everything (in use) away from Poké- prefixes
Ben Boeckel
2008-09-06
78
-1599
/
+1599
*
[FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...
Ben Boeckel
2008-09-05
79
-0
/
+12989