index
:
sigen.git
0.1
0.2
master
no-macros
sigmod-checks
Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
sigmod
/
test
Commit message (
Expand
)
Author
Age
Files
Lines
*
Fixes for the Badge tests and in Badge validation
Ben Boeckel
2008-12-29
1
-12
/
+12
*
Fixed ItemType tests for new bounds on player and computer
Ben Boeckel
2008-12-26
1
-2
/
+2
*
sigmodtest is no longer a default target
Ben Boeckel
2008-12-25
1
-0
/
+6
*
Fixed up tests to allow grouped targets
Ben Boeckel
2008-12-25
1
-34
/
+36
*
Swap things so that defaults don't make false positives
Ben Boeckel
2008-12-24
1
-2
/
+4
*
Renamed coinListItem to item in tests
Ben Boeckel
2008-12-24
2
-41
/
+41
*
Added ItemType tests
Ben Boeckel
2008-12-24
3
-1
/
+279
*
Added Item tests
Ben Boeckel
2008-12-24
3
-1
/
+396
*
Added GlobalScript tests
Ben Boeckel
2008-12-24
3
-1
/
+188
*
Added EggGroup tests
Ben Boeckel
2008-12-24
3
-1
/
+171
*
Added CoinListItem tests (enum loading is busted)
Ben Boeckel
2008-12-24
3
-1
/
+232
*
Added CoinList tests
Ben Boeckel
2008-12-24
3
-1
/
+224
*
Added Badge tests
Ben Boeckel
2008-12-24
3
-1
/
+375
*
Added stubs in CMake for other tests
Ben Boeckel
2008-12-24
1
-0
/
+32
*
Added Author tests
Ben Boeckel
2008-12-24
3
-0
/
+223
*
Finished up Ability test
Ben Boeckel
2008-12-24
1
-9
/
+84
*
Fixed up base test class
Ben Boeckel
2008-12-24
3
-13
/
+13
*
Added boilerplate to the base test class and some more to TestAbility
Ben Boeckel
2008-12-24
5
-10
/
+87
*
Started Ability test class and also adding base class for sigmod classes
Ben Boeckel
2008-12-24
6
-0
/
+306