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* Rename Sigmod::Sigmod to Sigmod::Game so that the identifiers don't clash whe...Ben Boeckel2009-02-241-4/+4
* Added Sprite documentationBen Boeckel2009-01-171-0/+69
* Removed unneeded dtorsBen Boeckel2009-01-171-2/+1
* Merged CHECK macro branchBen Boeckel2008-12-291-0/+3
* [FIX] Sprite no longer stores a QImage, but a QByteArrayBen Boeckel2008-10-131-4/+4
* [FIX] Include guard stripped of __Ben Boeckel2008-09-151-2/+2
* [FIX] Renamed everything (in use) away from Poké- prefixesBen Boeckel2008-09-061-9/+9
* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-0/+61