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path: root/sigmod/Species.cpp
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* Allow uncatchable creaturesBen Boeckel2009-07-191-1/+1
* Fix up the Species default for egg species and the widgetBen Boeckel2009-02-261-1/+1
* Rename Sigmod::Sigmod to Sigmod::Game so that the identifiers don't clash whe...Ben Boeckel2009-02-241-28/+28
* Add using namespace Sigmod and Sigcore to sigmod sources for cleaner codeBen Boeckel2009-02-241-27/+30
* Missed a member variable in the initializer list for Species ctorBen Boeckel2009-02-131-0/+1
* Expanded "..." contraction in switch statementsBen Boeckel2009-01-211-2/+10
* Changed default encyclopedia number in Species and cleaned up widgetBen Boeckel2009-01-211-2/+2
* Converted Species{Ability,Item} to maps in SpeciesBen Boeckel2009-01-171-28/+26
* Added special load/save for enumerationsBen Boeckel2009-01-161-2/+2
* Fixed sprite checking in SpeciesBen Boeckel2009-01-111-12/+34
* Check that gender is allowed when checking female spritesBen Boeckel2009-01-111-2/+2
* When checking if a Species egg stuff is valid, make sure it's not sterile (pa...Ben Boeckel2009-01-111-1/+1
* Changed default value for genderFactorBen Boeckel2009-01-111-1/+1
* Fixed default values for Species baseStatBen Boeckel2009-01-111-1/+1
* Fixed up clear() for other classes to clean lists as wellBen Boeckel2009-01-081-1/+3
* Merged CHECK macro branchBen Boeckel2008-12-291-640/+145
* Bounds errors are verbose now and some unchecked conditions fixed as wellBen Boeckel2008-12-251-24/+36
* [FIX] No more asserts in sigmodBen Boeckel2008-11-081-43/+56
* [FIX] Moved Hat, Fraction, Matrix, and Script to sigcoreBen Boeckel2008-10-171-10/+10
* [FIX] Removed *_End definesBen Boeckel2008-09-251-9/+23
* [FIX] Players now have moneyBen Boeckel2008-09-101-6/+6
* [FIX] Renamed everything (in use) away from Poké- prefixesBen Boeckel2008-09-061-139/+139
* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-0/+861