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path: root/sigmod/MapTrainerTeamMember.cpp
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* Rename Sigmod::Sigmod to Sigmod::Game so that the identifiers don't clash whe...Ben Boeckel2009-02-241-20/+20
* Add using namespace Sigmod and Sigcore to sigmod sources for cleaner codeBen Boeckel2009-02-241-13/+15
* Added MapTrainerTeamMember documentationBen Boeckel2009-01-181-0/+4
* Converted Species{Ability,Item} to maps in SpeciesBen Boeckel2009-01-171-2/+2
* Checking items in MapTrainerTeamMember includes count checking as wellBen Boeckel2009-01-101-3/+5
* Refactored canLearn out of move checking in MapTrainerTeamMemberBen Boeckel2009-01-101-29/+23
* Changed item handling in MapTrainerTeamMember to use a map instead of a list ...Ben Boeckel2009-01-101-21/+42
* Fixed up clear() for other classes to clean lists as wellBen Boeckel2009-01-081-1/+10
* Merged CHECK macro branchBen Boeckel2008-12-291-121/+28
* Bounds errors are verbose now and some unchecked conditions fixed as wellBen Boeckel2008-12-251-7/+7
* [FIX] No more asserts in sigmodBen Boeckel2008-11-081-23/+23
* [FIX] Removed *_End definesBen Boeckel2008-09-251-2/+22
* [FIX] Renamed everything (in use) away from Poké- prefixesBen Boeckel2008-09-061-41/+41
* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-0/+273