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path: root/sigmod/MapEffect.cpp
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* Replace SAVE macroBen Boeckel2009-08-101-6/+6
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* Replace SAVE_CREATE macroBen Boeckel2009-08-101-1/+1
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* Replace LOAD macroBen Boeckel2009-08-101-6/+6
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* Replace LOAD_BEGIN macroBen Boeckel2009-08-101-1/+1
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* Replace LOAD_ID macroBen Boeckel2009-08-101-1/+1
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* Replace COPY macrosBen Boeckel2009-08-101-6/+6
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* Remove usage of TEST_BEGIN and TEST_END macrosBen Boeckel2009-08-101-2/+2
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* Add a checkbox in MapEffect to toggle the skinBen Boeckel2009-03-291-3/+5
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* Add position to MapEffect and MapWarpBen Boeckel2009-03-191-0/+12
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* Use QPainterPath for Effects and Warps on mapsBen Boeckel2009-03-191-12/+5
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* Change default size for MapEffectsBen Boeckel2009-03-191-1/+1
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* MapEffect now uses a QRect instead of a QPointBen Boeckel2009-03-181-11/+14
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* Rename Sigmod::Sigmod to Sigmod::Game so that the identifiers don't clash ↵Ben Boeckel2009-02-241-2/+2
| | | | when using namespace Sigmod
* Add using namespace Sigmod and Sigcore to sigmod sources for cleaner codeBen Boeckel2009-02-241-11/+14
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* Added MapEffect documentationBen Boeckel2009-01-181-0/+4
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* Changed MapEffect coordinate to positionBen Boeckel2009-01-181-11/+11
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* Merged CHECK macro branchBen Boeckel2008-12-291-56/+21
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* Bounds errors are verbose now and some unchecked conditions fixed as wellBen Boeckel2008-12-251-3/+4
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* [FIX] No more asserts in sigmodBen Boeckel2008-11-081-1/+1
| | | | | | | | | | | | [FIX] Moved to using *ById instead of *Index methods in sigmod [FIX] Tilemaps are now collaged (not completely done on the editing side yet) [FIX] Removed the resource files (drawn natively instead) [FIX] ATBTimer now uses the built-in QTimer in a QObject [FIX] Coordinates are now edited on the map for warps, trainers, and effects [FIX] Tiles are now completely scripted [FIX] Config is now thread-safe git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@308 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Moved Hat, Fraction, Matrix, and Script to sigcoreBen Boeckel2008-10-171-2/+2
| | | | git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@281 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Renamed everything (in use) away from Poké- prefixesBen Boeckel2008-09-061-21/+21
| | | | git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@250 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen ↵Ben Boeckel2008-09-051-0/+152
for short) git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@249 6ecfd1a5-f3ed-3746-8530-beee90d26b22