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path: root/sigmod/Macros.h
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* Keep a QDomDocument aroundBen Boeckel2009-03-261-1/+2
* Split out load/save functionsBen Boeckel2009-03-261-0/+2
* Add using namespace Sigmod and Sigcore to sigmod sources for cleaner codeBen Boeckel2009-02-241-27/+27
* Fix more valgrind errors in sigmodBen Boeckel2009-02-131-1/+2
* Converted Species{Ability,Item} to maps in SpeciesBen Boeckel2009-01-171-2/+16
* Added special load/save for enumerationsBen Boeckel2009-01-161-0/+2
* Checking items in MapTrainerTeamMember includes count checking as wellBen Boeckel2009-01-101-1/+1
* Changed item handling in MapTrainerTeamMember to use a map instead of a list ...Ben Boeckel2009-01-101-0/+18
* Actually commit the short-circuit...Ben Boeckel2009-01-081-1/+1
* Fixed TS_LIST to only erase a value when the state is false and order of if t...Ben Boeckel2009-01-081-2/+2
* Merged CHECK macro branchBen Boeckel2008-12-291-13/+232
* [FIX] Started documenting SigmodBen Boeckel2008-10-061-2/+5
* [FIX] Include guard stripped of __Ben Boeckel2008-09-151-2/+2
* [FIX] Renamed everything (in use) away from Poké- prefixesBen Boeckel2008-09-061-3/+3
* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-0/+112