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* Remove sellable from item; set in sellPrice as -1Ben Boeckel2009-07-191-15/+1
* Rename Sigmod::Sigmod to Sigmod::Game so that the identifiers don't clash whe...Ben Boeckel2009-02-241-4/+4
* Sigmod now includes sigcore via <> rather than ""Ben Boeckel2009-02-231-1/+1
* Better documentation for scripts in sigmodBen Boeckel2009-02-091-5/+7
* Minor consistency changes with documentationBen Boeckel2009-01-171-3/+3
* Merged CHECK macro branchBen Boeckel2008-12-291-0/+9
* Added descriptions for Item and ItemTypeBen Boeckel2008-12-261-1/+5
* Removed unnecessary dtor in ItemBen Boeckel2008-12-251-1/+7
* Documented ItemBen Boeckel2008-12-251-0/+123
* Added file tags to source filesBen Boeckel2008-12-251-0/+4
* [FIX] Moved Hat, Fraction, Matrix, and Script to sigcoreBen Boeckel2008-10-171-4/+6
* [FIX] Removed *_End definesBen Boeckel2008-09-251-0/+6
* [FIX] Include guard stripped of __Ben Boeckel2008-09-151-2/+2
* [FIX] Renamed everything (in use) away from Poké- prefixesBen Boeckel2008-09-061-9/+9
* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-0/+71