| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Rename Sigmod::Sigmod to Sigmod::Game so that the identifiers don't clash whe... | Ben Boeckel | 2009-02-24 | 1 | -4/+4 |
| * | Add using namespace Sigmod and Sigcore to sigmod sources for cleaner code | Ben Boeckel | 2009-02-24 | 1 | -11/+14 |
| * | Merged CHECK macro branch | Ben Boeckel | 2008-12-29 | 1 | -17/+6 |
| * | Added file tags to source files | Ben Boeckel | 2008-12-25 | 1 | -0/+4 |
| * | Removed unnecessary dtor from GlobalScript | Ben Boeckel | 2008-12-25 | 1 | -4/+0 |
| * | [FIX] Moved Hat, Fraction, Matrix, and Script to sigcore | Ben Boeckel | 2008-10-17 | 1 | -2/+2 |
| * | [FIX] Renamed everything (in use) away from Poké- prefixes | Ben Boeckel | 2008-09-06 | 1 | -15/+15 |
| * | [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for... | Ben Boeckel | 2008-09-05 | 1 | -0/+105 |
