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Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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path:
root
/
sigencore
/
Player.h
Commit message (
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)
Author
Age
Files
Lines
*
Declare postRequest in Player as well
Ben Boeckel
2009-03-28
1
-2
/
+9
*
Move arena and world down to Client
Ben Boeckel
2009-03-28
1
-8
/
+0
*
Update sigencore to the sigmod->game rename
Ben Boeckel
2009-02-24
1
-1
/
+1
*
Player now knows the Overworld it is on
Ben Boeckel
2009-02-22
1
-0
/
+9
*
Implemented Player item query methods
Ben Boeckel
2009-02-12
1
-5
/
+7
*
Fixed header including in sigencore
Ben Boeckel
2009-02-12
1
-2
/
+10
*
Added team method to Player
Ben Boeckel
2009-02-12
1
-0
/
+1
*
Add item handling in Player
Ben Boeckel
2009-02-09
1
-3
/
+6
*
Should be a map, not a list...
Ben Boeckel
2009-02-09
1
-1
/
+1
*
Fixed money handling in Player to allow for overrides
Ben Boeckel
2009-02-09
1
-1
/
+1
*
Fixed up API of Player a bit
Ben Boeckel
2009-02-09
1
-2
/
+10
*
Fixed positioning of comment in Player
Ben Boeckel
2009-02-06
1
-1
/
+1
*
Cleaned up Player class
Ben Boeckel
2009-02-06
1
-17
/
+12
*
Fix internal references to be Sigencore instead of Sigbattle
Ben Boeckel
2009-01-27
1
-7
/
+7
*
Begin migration of core classes to libsigencore
Ben Boeckel
2009-01-27
1
-0
/
+70