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Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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Author
Age
Files
Lines
*
Fixed languages in Script tests
Ben Boeckel
2008-12-25
1
-2
/
+2
*
Fixed up Lua code in Script test
Ben Boeckel
2008-12-25
1
-2
/
+3
*
Added qtscript as a language for Kross in Script
Ben Boeckel
2008-12-25
2
-0
/
+26
*
Fixed up tests to allow grouped targets
Ben Boeckel
2008-12-25
1
-6
/
+7
*
Fixed Ruby code
Ben Boeckel
2008-12-24
1
-1
/
+1
*
Added (commented out) code for other languages
Ben Boeckel
2008-12-23
2
-9
/
+184
*
Adding Script tests and made the CMake file link only necessary things
Ben Boeckel
2008-12-23
3
-2
/
+194
*
Header sectioning typo
Ben Boeckel
2008-12-23
1
-1
/
+1
*
Fixed the Fraction tests
Ben Boeckel
2008-12-23
1
-0
/
+1
*
Fixed the Range test
Ben Boeckel
2008-12-23
2
-24
/
+49
*
Reverted to using headers for tests again
Ben Boeckel
2008-12-23
7
-71
/
+144
*
Added Range test class
Ben Boeckel
2008-12-23
2
-0
/
+174
*
Cleaned up test files to only be source files
Ben Boeckel
2008-12-23
7
-144
/
+71
*
Fraction operations don't reduce internally anymore
Ben Boeckel
2008-12-17
1
-6
/
+6
*
Testing for Matrix class
Ben Boeckel
2008-12-16
3
-1
/
+351
*
Fixes in Hat and test code for it
Ben Boeckel
2008-12-16
3
-0
/
+185
*
Testing code added (as well as Fraction testing)
Ben Boeckel
2008-12-16
3
-0
/
+242