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Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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path:
root
/
sigcore
/
test
/
TestScript.cpp
Commit message (
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Author
Age
Files
Lines
*
To simplify code, add using namespace Sigcore to sigcore sources and tests
Ben Boeckel
2009-02-24
1
-72
/
+74
*
Clean up scripts so that they don't collide with possible language keywords
Ben Boeckel
2009-02-11
1
-40
/
+42
*
Enable Ruby test in script
Ben Boeckel
2009-02-09
1
-0
/
+2
*
Fixed Falcon script
Ben Boeckel
2009-02-09
1
-7
/
+5
*
Cleaned up sigcore test includes
Ben Boeckel
2009-01-18
1
-1
/
+4
*
Reformatted the test code
Ben Boeckel
2008-12-31
1
-67
/
+67
*
Fixed up the qtscript and javascript tests
Ben Boeckel
2008-12-27
1
-4
/
+4
*
Fixed names needed for some languages for Kross
Ben Boeckel
2008-12-27
1
-3
/
+5
*
Fixed languages in Script tests
Ben Boeckel
2008-12-25
1
-2
/
+2
*
Fixed up Lua code in Script test
Ben Boeckel
2008-12-25
1
-2
/
+3
*
Added qtscript as a language for Kross in Script
Ben Boeckel
2008-12-25
1
-0
/
+25
*
Fixed Ruby code
Ben Boeckel
2008-12-24
1
-1
/
+1
*
Added (commented out) code for other languages
Ben Boeckel
2008-12-23
1
-7
/
+166
*
Adding Script tests and made the CMake file link only necessary things
Ben Boeckel
2008-12-23
1
-0
/
+128