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sigen.git
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Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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sigbattle
Commit message (
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Author
Age
Files
Lines
*
[FIX] Started documenting Sigmod
Ben Boeckel
2008-10-06
1
-11
/
+13
*
[FIX] Added single player option to Sigmod
Ben Boeckel
2008-10-06
2
-5
/
+12
*
[FIX] Arena is better defined
Ben Boeckel
2008-09-27
6
-33
/
+80
*
[FIX] Removed *_End defines
Ben Boeckel
2008-09-25
3
-12
/
+27
*
[FIX] Fixed some things that Krazy complained about
Ben Boeckel
2008-09-23
1
-1
/
+1
*
[FIX] Include guard stripped of __
Ben Boeckel
2008-09-15
16
-37
/
+37
*
[ADD] Added qmake back for Windows builds
Ben Boeckel
2008-09-10
1
-0
/
+46
*
[FIX] Players now have money
Ben Boeckel
2008-09-10
7
-11
/
+50
*
[FIX] Added a static poll method to Fraction
Ben Boeckel
2008-09-07
15
-117
/
+198
*
[FIX] Spelling mistake in sigscript classes
Ben Boeckel
2008-09-07
12
-18
/
+144
*
[FIX] Fixed some things in the ATBTimer
Ben Boeckel
2008-09-07
7
-19
/
+57
*
[FIX] Renamed everything (in use) away from Poké- prefixes
Ben Boeckel
2008-09-06
23
-366
/
+366
*
[FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...
Ben Boeckel
2008-09-05
24
-0
/
+2205