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Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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path:
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sigbattle
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CMakeLists.txt
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Author
Age
Files
Lines
*
Move ATB arena code from sigbattle to arenaplugin
Ben Boeckel
2009-03-05
1
-5
/
+0
*
Update the sigbattle CMakeLists.txt
Ben Boeckel
2009-03-05
1
-12
/
+1
*
Removed unneeded checks from CMakeLists.txt
Ben Boeckel
2009-03-01
1
-4
/
+0
*
Made all CMakeLists commands lowercase
Ben Boeckel
2009-02-23
1
-12
/
+12
*
Fixed the exporting with the libraries
Ben Boeckel
2008-11-30
1
-14
/
+1
*
Removed old LINK_INTERFACE_LIBRARIES lines
Ben Boeckel
2008-11-25
1
-1
/
+0
*
Added exports to install targets for libraries and preliminary install target...
Ben Boeckel
2008-11-25
1
-0
/
+15
*
Cleaned up the CMakeLists.txt for sigbattle and sigworld
Ben Boeckel
2008-11-25
1
-6
/
+12
*
Fixed up the linking of the libraries
Ben Boeckel
2008-11-25
1
-1
/
+5
*
[FIX] Moved Hat, Fraction, Matrix, and Script to sigcore
Ben Boeckel
2008-10-17
1
-0
/
+1
*
[FIX] Now using KDE4_* macros in CMake
Ben Boeckel
2008-10-13
1
-17
/
+8
*
[FIX] Fixed some things in the ATBTimer
Ben Boeckel
2008-09-07
1
-2
/
+2
*
[FIX] Renamed everything (in use) away from Poké- prefixes
Ben Boeckel
2008-09-06
1
-18
/
+18
*
[FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...
Ben Boeckel
2008-09-05
1
-0
/
+70