summaryrefslogtreecommitdiffstats
path: root/pokemodr/models/ObjectModel.cpp
Commit message (Collapse)AuthorAgeFilesLines
* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen ↵Ben Boeckel2008-09-051-43/+0
| | | | | | for short) git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@249 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] All modules now use their own namespaceBen Boeckel2008-06-091-6/+6
| | | | git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@201 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [ADD] More documentationBen Boeckel2008-05-251-20/+0
| | | | | | | | | [FIX] Cleaned out some code from the models [FIX] Matrix should now work a lot better now [FIX] Opening/Saving/Closing PokéMods should be much cleaner now [FIX] currentPokemod code is now in the tree class git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@173 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Models cleaned up (each class is now in its own file, parenting not ↵Ben Boeckel2008-05-201-0/+63
hard-coded, etc.) [FIX] Tree bug fixed! :) git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@157 6ecfd1a5-f3ed-3746-8530-beee90d26b22