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* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen ↵Ben Boeckel2008-09-051-61/+0
| | | | | | for short) git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@249 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Using cmake now (still is rough)Ben Boeckel2008-06-211-2/+2
| | | | | | | | | | [FIX] Some SVN flags were incorrect [FIX] Qt includes now use the module path as well [FIX] Models now have drag/drop actions methods as const [FIX] Library classes now exported [FIX] qmake files removed git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@213 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] All modules now use their own namespaceBen Boeckel2008-06-091-9/+9
| | | | git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@201 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Models cleaned up (each class is now in its own file, parenting not ↵Ben Boeckel2008-05-201-0/+61
hard-coded, etc.) [FIX] Tree bug fixed! :) git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@157 6ecfd1a5-f3ed-3746-8530-beee90d26b22