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* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-0538-5833/+0
* [FIX] Fixed some minor typosBen Boeckel2008-08-261-1/+1
* [FIX] TeamMember now allows shadowing of valuesBen Boeckel2008-08-181-6/+27
* [FIX] SoundUI widget has a better layoutBen Boeckel2008-08-041-54/+115
* [FIX] Move no longer uses the overworld flag (will just check to see if the w...Ben Boeckel2008-08-041-22/+0
* [FIX] Cleaned up the RC fileBen Boeckel2008-08-046-289/+115
* [ADD] Added XMLGUI file for pokemodrBen Boeckel2008-08-021-2/+2
* [FIX] Added a depth variable to TrainerBen Boeckel2008-07-283-10/+29
* [FIX] Fixed an infinite loop in Fraction::reduceBen Boeckel2008-07-266-8/+8
* [FIX] Slimmed up main() for pokemodrBen Boeckel2008-07-201-1/+1
* [ADD] Added pokescripting to the spec fileBen Boeckel2008-07-2037-764/+1779
* [FIX] Separated battle and world scripts for abilities and movesBen Boeckel2008-07-122-6/+30
* [FIX] Fixes to NatureBen Boeckel2008-07-022-448/+505
* [FIX] Using qobject_cast now where possibleBen Boeckel2008-06-3014-174/+14
* [FIX] Replaced Point with QPoint (less duplicate code)Ben Boeckel2008-06-306-53/+103
* [FIX] Using cmake now (still is rough)Ben Boeckel2008-06-2118-24/+23
* [FIX] Fractions can now be polled for chancesBen Boeckel2008-06-181-16/+0
* [FIX] Added some signals to ArenaBen Boeckel2008-06-091-1/+1
* [FIX] All modules now use their own namespaceBen Boeckel2008-06-0918-51/+51
* [FIX] UI files now use <> including rather than "" for KDE classesBen Boeckel2008-06-0737-80/+80
* [FIX] Windows buildBen Boeckel2008-06-0434-153/+144
* [FIX] Some images no longer neededBen Boeckel2008-06-0332-0/+406
* [FIX] Modified Rules a bitBen Boeckel2008-06-024-213/+235
* [FIX] Tilemap model now worksBen Boeckel2008-06-012-2/+13
* [FIX] Fixed up some FractionWidget codeBen Boeckel2008-05-3010-55/+42
* [FIX] Moves cleaned upBen Boeckel2008-05-291-51/+0
* [FIX] Wild Lists cleaned upBen Boeckel2008-05-291-47/+9
* [FIX] Tiles now have scripts associated with themBen Boeckel2008-05-281-103/+6
* [FIX] Typechart now worksBen Boeckel2008-05-282-1/+10
* [FIX] Item widget works betterBen Boeckel2008-05-275-42/+5
* [FIX] Status and Weather classes in pokemod instead of hardcodedBen Boeckel2008-05-274-37/+182
* [FIX] Recent files now worksBen Boeckel2008-05-261-13/+0
* [FIX] Context menus addedBen Boeckel2008-05-261-1/+4
* [ADD] More documentationBen Boeckel2008-05-242-21/+17
* [FIX] Added an overworld property to movesBen Boeckel2008-05-231-1/+19
* [ADD] Added UI classes for GlobalScriptBen Boeckel2008-05-2319-453/+403
* [DEL] Cleaned out unneeded filesBen Boeckel2008-05-2314-1065/+0
* [FIX] Scrapped effects and such for scripts (going to use Kross) in pokemodBen Boeckel2008-05-232-102/+16
* [FIX] Dialog commands now use "Species" instead of "Pokemon"Ben Boeckel2008-05-225-0/+308
* [FIX] Now using .ui files for command widgets as wellBen Boeckel2008-05-224-0/+140
* [FIX] Some things wrong in the Species widgetBen Boeckel2008-05-211-11/+2
* [ADD] Added Dialog widget and preliminary code for the commandsBen Boeckel2008-05-201-1/+1
* [FIX] Value 5 added to ItemEffectBen Boeckel2008-05-191-0/+19
* [ADD] ItemEffect widget near completion (value2 setting on the widget needed)Ben Boeckel2008-05-1930-157/+9
* [FIX] SoundUI uses correct icon names nowBen Boeckel2008-05-161-4/+4
* [FIX] TypeModel done for data() in modelsBen Boeckel2008-05-161-0/+3
* [FIX] Matrix had an infinite loopBen Boeckel2008-05-166-10/+20
* [FIX] Refactored the apply/discard buttons out of the widgetsBen Boeckel2008-05-1536-915/+46
* [FIX] FractionWidgets now have correct behavior setBen Boeckel2008-05-155-11/+20
* [ADD] MapEffect widget logicBen Boeckel2008-05-152-12/+17