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* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen ↵Ben Boeckel2008-09-051-54/+0
| | | | | | for short) git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@249 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] All modules now use their own namespaceBen Boeckel2008-06-091-2/+8
| | | | git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@201 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Windows buildBen Boeckel2008-06-041-1/+1
| | | | | | | | [FIX] Spacers now have size [FIX] ListWidget editing now works (though could use some improvement with flickering) [FIX] KFileDialog now compiles git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@191 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Refactored the apply/discard buttons out of the widgetsBen Boeckel2008-05-151-2/+3
| | | | git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@137 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Added Q_OBJECT to pokemod classesBen Boeckel2008-05-071-1/+1
| | | | | | | [FIX] UI classes fixed to work with new API [FIX] Qmake files fixed git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@121 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] More header cleanlinessBen Boeckel2008-04-271-10/+4
| | | | | | | [FIX] UI classes now just use the ObjectUI pointers [FIX] Some miscellaneous qmake options git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@112 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Pokemod objects now know about parentsBen Boeckel2008-04-271-3/+3
| | | | | | | | [FIX] Project includes are now relative [FIX] Headers included for better detection of invalid headers [FIX] Validation code commented out so it can be done better git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@111 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Frac -> FractionBen Boeckel2008-04-171-28/+24
| | | | | | | | | | | [FIX] ImageCache and Ini removed [FIX] Fraction/Point widgets moved to pokemodr [FIX] Copy ctors made for pokemod classes [FIX] Ctors in pokemod fixed [FIX] Copyright headers fixed in pokemodr [FIX] PokeModr updated to new API and fixed in some places git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@99 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] UI classes now have initGui and refreshGuiBen Boeckel2008-02-281-2/+1
| | | | | | [FIX] PokeModTreeItem now is the monster class rather than PokeModrUI git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@88 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Include cleanupBen Boeckel2008-02-241-2/+0
| | | | | | | | [FIX] Consolidate skins into Pokemod UI forms [FIX] Now using KMainWindow [FIX] Some code for the tree set up git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@79 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Frac now makes sure that the denominator is positiveBen Boeckel2008-02-221-1/+5
| | | | | | | | | | [FIX] Sprite-containing classes less repetative with determining paths [FIX] More include cleanup in pokemodr [FIX] Precision of Frac decimal equivalents now use a define [FIX] Species UI form is now more compact and complete [ADD] SpeciesUI.{h, cpp} (again; wasn't actually included last time and got lost) git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@68 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [ADD] Store UI fileBen Boeckel2008-02-121-0/+56
[ADD] StoreUI.{h, cpp} [FIX] BadgeUI dependency [ADD] Map resource file git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@59 6ecfd1a5-f3ed-3746-8530-beee90d26b22