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path: root/pokemodr/StoreUI.cpp
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* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-81/+0
* [FIX] Using qobject_cast now where possibleBen Boeckel2008-06-301-6/+6
* [FIX] All modules now use their own namespaceBen Boeckel2008-06-091-16/+16
* [FIX] Windows buildBen Boeckel2008-06-041-6/+2
* [FIX] Recent files now worksBen Boeckel2008-05-261-2/+4
* [FIX] Added a command widgetBen Boeckel2008-05-211-1/+0
* [ADD] Added Dialog widget and preliminary code for the commandsBen Boeckel2008-05-201-1/+0
* [FIX] Refactored out connections made within widgetsBen Boeckel2008-05-151-4/+0
* [FIX] Refactored the apply/discard buttons out of the widgetsBen Boeckel2008-05-151-3/+2
* [ADD] MapTrainerUI logicBen Boeckel2008-05-141-2/+2
* [ADD] Sound UI codeBen Boeckel2008-05-131-2/+2
* [FIX] UI widgets now load upon clickBen Boeckel2008-05-111-2/+2
* [FIX] Added Q_OBJECT to pokemod classesBen Boeckel2008-05-071-16/+7
* [FIX] More header cleanlinessBen Boeckel2008-04-271-17/+14
* [FIX] Pokemod objects now know about parentsBen Boeckel2008-04-271-14/+14
* [FIX] Frac -> FractionBen Boeckel2008-04-171-41/+39
* [FIX] UI classes now have initGui and refreshGuiBen Boeckel2008-02-281-7/+6
* [FIX] Apply/Discard buttons now set correctly when loaded or changes are disc...Ben Boeckel2008-02-261-2/+2
* [FIX] Sizers fixed in KTabWidgetsBen Boeckel2008-02-251-1/+2
* [FIX] Frac bug with type of Over1Ben Boeckel2008-02-231-5/+5
* [FIX] UI forms now only allow apply/discard when it can be appliedBen Boeckel2008-02-231-0/+1
* [FIX] Frac now makes sure that the denominator is positiveBen Boeckel2008-02-221-5/+8
* [FIX] Store item setting is now less touchyBen Boeckel2008-02-191-4/+15
* [FIX] pokemod now passes pointers around instead of referencesBen Boeckel2008-02-191-5/+5
* [ADD] Store UI fileBen Boeckel2008-02-121-0/+89