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path: root/pokemodr/SpriteUI.cpp
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* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-80/+0
* [FIX] Fixed method in SoundWrapper to be more accurateBen Boeckel2008-08-271-3/+3
* [FIX] Cleaned up the RC fileBen Boeckel2008-08-041-1/+2
* [ADD] Added pokescripting to the spec fileBen Boeckel2008-07-201-1/+3
* [FIX] Using qobject_cast now where possibleBen Boeckel2008-06-301-6/+6
* [FIX] All modules now use their own namespaceBen Boeckel2008-06-091-14/+14
* [FIX] Status and Weather classes in pokemod instead of hardcodedBen Boeckel2008-05-271-0/+77