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path: root/pokemodr/ScriptWidget.cpp
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* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-148/+0
* [FIX] Script to make a tarball now defaults to HEAD for the revisionBen Boeckel2008-08-181-1/+9
* [FIX] ScriptWidget editing now works a lot betterBen Boeckel2008-08-051-11/+36
* [FIX] Cleaned up the RC fileBen Boeckel2008-08-041-22/+12
* [ADD] Added XMLGUI file for pokemodrBen Boeckel2008-08-021-1/+2
* [FIX] Added a depth variable to TrainerBen Boeckel2008-07-281-3/+6
* [FIX] Fixed an infinite loop in Fraction::reduceBen Boeckel2008-07-261-1/+3
* [FIX] Fraction won't reduce whenever possibleBen Boeckel2008-07-261-10/+16
* [ADD] Added pokescripting to the spec fileBen Boeckel2008-07-201-2/+5
* [FIX] Separated battle and world scripts for abilities and movesBen Boeckel2008-07-121-2/+1
* [FIX] KMenu* can now be put into a QVariantBen Boeckel2008-07-041-11/+29
* [FIX] Corrected a signal connection in ScriptWidgetBen Boeckel2008-06-301-1/+1
* [FIX] Using qobject_cast now where possibleBen Boeckel2008-06-301-11/+47
* [FIX] All modules now use their own namespaceBen Boeckel2008-06-091-8/+7
* [FIX] Item widget works betterBen Boeckel2008-05-271-2/+2
* [ADD] More documentationBen Boeckel2008-05-241-2/+2
* [ADD] Added UI classes for GlobalScriptBen Boeckel2008-05-231-0/+58