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path: root/pokemodr/PokemodrUI.cpp
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* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-451/+0
* [FIX] Added KNewStuff2 for Pokémod upload and downloadBen Boeckel2008-08-271-0/+45
* [FIX] ScriptWidget editing now works a lot betterBen Boeckel2008-08-051-1/+1
* [FIX] Move no longer uses the overworld flag (will just check to see if the w...Ben Boeckel2008-08-041-3/+3
* [FIX] Cleaned up the RC fileBen Boeckel2008-08-041-25/+14
* [ADD] Added XMLGUI file for pokemodrBen Boeckel2008-08-021-51/+41
* [FIX] Added a depth variable to TrainerBen Boeckel2008-07-281-2/+6
* [FIX] Fixed an infinite loop in Fraction::reduceBen Boeckel2008-07-261-1/+6
* [FIX] KMenu* can now be put into a QVariantBen Boeckel2008-07-041-11/+12
* [FIX] Using qobject_cast now where possibleBen Boeckel2008-06-301-4/+4
* [FIX] Using cmake now (still is rough)Ben Boeckel2008-06-211-2/+2
* [FIX] Validation works in PokémodrBen Boeckel2008-06-191-3/+1
* [FIX] Minor spelling errors in widgetsBen Boeckel2008-06-181-5/+1
* [FIX] Added some signals to ArenaBen Boeckel2008-06-091-10/+10
* [FIX] Some crashes in the Models that grab names from other objectsBen Boeckel2008-06-091-6/+6
* [FIX] All modules now use their own namespaceBen Boeckel2008-06-091-0/+423