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Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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path:
root
/
pokemodr
/
PokemodUI.cpp
Commit message (
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)
Author
Age
Files
Lines
*
[FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...
Ben Boeckel
2008-09-05
1
-146
/
+0
*
[FIX] TypechartModel now shows background colors depending on what the multip...
Ben Boeckel
2008-08-04
1
-1
/
+6
*
[FIX] Cleaned up the RC file
Ben Boeckel
2008-08-04
1
-1
/
+0
*
[ADD] Added pokescripting to the spec file
Ben Boeckel
2008-07-20
1
-72
/
+0
*
[FIX] Using qobject_cast now where possible
Ben Boeckel
2008-06-30
1
-33
/
+33
*
[FIX] All modules now use their own namespace
Ben Boeckel
2008-06-09
1
-57
/
+57
*
[FIX] Windows build
Ben Boeckel
2008-06-04
1
-0
/
+1
*
[FIX] Fixed up a minor bug with the typechart
Ben Boeckel
2008-05-28
1
-1
/
+1
*
[FIX] Typechart now works
Ben Boeckel
2008-05-28
1
-23
/
+26
*
[FIX] Item widget works better
Ben Boeckel
2008-05-27
1
-5
/
+3
*
[FIX] Recent files now works
Ben Boeckel
2008-05-26
1
-0
/
+4
*
[ADD] More documentation
Ben Boeckel
2008-05-24
1
-1
/
+1
*
[FIX] Fixed up an error in the Typechart headers
Ben Boeckel
2008-05-24
1
-2
/
+2
*
[ADD] Added UI classes for GlobalScript
Ben Boeckel
2008-05-23
1
-12
/
+0
*
[FIX] Classes in pokemod will no longer emit a changed signal if not actually...
Ben Boeckel
2008-05-21
1
-16
/
+11
*
[FIX] Added a command widget
Ben Boeckel
2008-05-21
1
-1
/
+0
*
[ADD] Added Dialog widget and preliminary code for the commands
Ben Boeckel
2008-05-20
1
-3
/
+1
*
[FIX] spec file no longer sees general
Ben Boeckel
2008-05-19
1
-3
/
+6
*
[FIX] SoundUI uses correct icon names now
Ben Boeckel
2008-05-16
1
-4
/
+2
*
[FIX] Matrix had an infinite loop
Ben Boeckel
2008-05-16
1
-1
/
+2
*
[FIX] Refactored out connections made within widgets
Ben Boeckel
2008-05-15
1
-5
/
+1
*
[FIX] Refactored the apply/discard buttons out of the widgets
Ben Boeckel
2008-05-15
1
-3
/
+2
*
[ADD] Sound UI code
Ben Boeckel
2008-05-13
1
-20
/
+26
*
[FIX] UI widgets now load upon click
Ben Boeckel
2008-05-11
1
-2
/
+2
*
[FIX] Added Q_OBJECT to pokemod classes
Ben Boeckel
2008-05-07
1
-87
/
+14
*
[FIX] More header cleanliness
Ben Boeckel
2008-04-27
1
-48
/
+48
*
[FIX] Pokemod objects now know about parents
Ben Boeckel
2008-04-27
1
-13
/
+13
*
[FIX] Frac -> Fraction
Ben Boeckel
2008-04-17
1
-163
/
+116
*
[FIX] Member variables now use m_ prefix
Ben Boeckel
2008-03-31
1
-1
/
+1
*
[FIX] ImageDialog -> FileDialog
Ben Boeckel
2008-03-10
1
-15
/
+20
*
[FIX] UI classes now have initGui and refreshGui
Ben Boeckel
2008-02-28
1
-7
/
+6
*
[FIX] Apply/Discard buttons now set correctly when loaded or changes are disc...
Ben Boeckel
2008-02-26
1
-2
/
+2
*
[FIX] Sizers fixed in KTabWidgets
Ben Boeckel
2008-02-25
1
-1
/
+2
*
[FIX] Cleaned up .ui files
Ben Boeckel
2008-02-25
1
-6
/
+0
*
[ADD] Pokemod tree will reflect PokéMod heirarchy and load panels
Ben Boeckel
2008-02-25
1
-10
/
+20
*
[DEL] SkinsUI.{h, cpp}, skins.ui, typechat.ui
Ben Boeckel
2008-02-24
1
-0
/
+36
*
[FIX] Include cleanup
Ben Boeckel
2008-02-24
1
-0
/
+146
*
[FIX] Warp states can now leave states untouched
Ben Boeckel
2008-02-23
1
-0
/
+2
*
[FIX] Frac bug with type of Over1
Ben Boeckel
2008-02-23
1
-16
/
+14
*
[FIX] UI forms now only allow apply/discard when it can be applied
Ben Boeckel
2008-02-23
1
-0
/
+1
*
[FIX] Changelog/SVN desynchronization fixed
Ben Boeckel
2008-02-23
1
-0
/
+153