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path: root/pokemodr/PokemodTreeModel.cpp
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* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-159/+0
* [FIX] Using cmake now (still is rough)Ben Boeckel2008-06-211-3/+3
* [FIX] All modules now use their own namespaceBen Boeckel2008-06-091-19/+19
* [FIX] Some Model errors with the treeBen Boeckel2008-06-041-3/+8
* [ADD] More documentationBen Boeckel2008-05-251-28/+3
* [FIX] Opening files and saving now worksBen Boeckel2008-05-211-5/+17
* [FIX] Models cleaned up (each class is now in its own file, parenting not har...Ben Boeckel2008-05-201-0/+1
* [FIX] SoundUI uses correct icon names nowBen Boeckel2008-05-161-4/+0
* [FIX] TypeModel done for data() in modelsBen Boeckel2008-05-161-0/+4
* [FIX] Refactored out connections made within widgetsBen Boeckel2008-05-151-0/+1
* [FIX] UI widgets now load upon clickBen Boeckel2008-05-111-5/+2
* [FIX] Some invalid indexing in PokemodModelBen Boeckel2008-05-091-4/+1
* [FIX] Organized some more model codeBen Boeckel2008-04-291-0/+3
* [FIX] De-inlined some methodsBen Boeckel2008-04-281-2/+3
* [FIX] Pokemod objects now know about parentsBen Boeckel2008-04-271-24/+25
* [FIX] Matrix edge case when size is (0,0)Ben Boeckel2008-04-251-1/+5
* [FIX] Drag/Drop should work (in theory)Ben Boeckel2008-04-251-0/+29
* [ADD] New classes for the modelsBen Boeckel2008-04-241-0/+133