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path: root/pokemodr/PokemodTree.cpp
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* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-156/+0
* [FIX] KMenu* can now be put into a QVariantBen Boeckel2008-07-041-1/+1
* [FIX] Using qobject_cast now where possibleBen Boeckel2008-06-301-5/+5
* [FIX] Using cmake now (still is rough)Ben Boeckel2008-06-211-1/+1
* [FIX] Minor spelling errors in widgetsBen Boeckel2008-06-181-1/+0
* [FIX] All modules now use their own namespaceBen Boeckel2008-06-091-27/+27
* [FIX] URLs now accepted on the command lineBen Boeckel2008-06-041-3/+21
* [FIX] Context menus addedBen Boeckel2008-05-261-6/+0
* [ADD] More documentationBen Boeckel2008-05-251-1/+29
* [FIX] Closing PokeMods works nowBen Boeckel2008-05-211-15/+34
* [FIX] Opening files and saving now worksBen Boeckel2008-05-211-11/+19
* [FIX] Added a command widgetBen Boeckel2008-05-211-1/+1
* [FIX] TypeModel done for data() in modelsBen Boeckel2008-05-161-1/+0
* [FIX] Refactored the apply/discard buttons out of the widgetsBen Boeckel2008-05-151-2/+5
* [FIX] Added more code for the main windowBen Boeckel2008-05-151-0/+23
* [FIX] More things are coded for the main windowBen Boeckel2008-05-151-0/+29
* [FIX] UI widgets now load upon clickBen Boeckel2008-05-111-0/+36