index
:
sigen.git
0.1
0.2
master
no-macros
sigmod-checks
Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
pokemodr
/
PokeModr.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
[FIX] KTabWidget now used rather than QTabWidget (though this kills Qt Design...
Ben Boeckel
2008-02-24
1
-4
/
+5
*
[FIX] Frac now makes sure that the denominator is positive
Ben Boeckel
2008-02-22
1
-2
/
+4
*
[FIX] CoinList UI now uses a KComboBox instead of a KIntNumInput for value
Ben Boeckel
2008-02-01
1
-2
/
+8
*
[FIX] Frac returns a double (not an unsigned typcast to double, making 0 all ...
Ben Boeckel
2008-01-25
1
-3
/
+11
*
[FIX] pokemodr.ui file
Ben Boeckel
2008-01-24
1
-3
/
+2
*
[FIX] Grammer in Changelog
Ben Boeckel
2008-01-23
1
-0
/
+52
*
[FIX] Added 2008 to other copyright lines
Ben Boeckel
2008-01-18
1
-103
/
+0
*
[FIX] Neural Network methods complete
Ben Boeckel
2007-09-21
1
-103
/
+103
*
Moved to GPLv3 and Qt4, Changed String -> QString, other minor fixes
Ben Boeckel
2007-07-21
1
-6
/
+5
*
Got rid of XML for INI format, in process of moving over; added /ai/Net.{h, cpp}
Ben Boeckel
2007-05-05
1
-2
/
+2
*
git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@7 6ecfd...
Ben Boeckel
2007-05-03
1
-4
/
+3
*
Initial import
Ben Boeckel
2007-05-03
1
-0
/
+105