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path: root/pokemodr/MapTrainerUI.cpp
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* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-116/+0
* [FIX] Using qobject_cast now where possibleBen Boeckel2008-06-301-17/+17
* [FIX] Replaced Point with QPoint (less duplicate code)Ben Boeckel2008-06-301-1/+1
* [FIX] All modules now use their own namespaceBen Boeckel2008-06-091-32/+32
* [FIX] Recent files now worksBen Boeckel2008-05-261-4/+6
* [ADD] Added UI classes for GlobalScriptBen Boeckel2008-05-231-26/+3
* [FIX] Scrapped effects and such for scripts (going to use Kross) in pokemodBen Boeckel2008-05-231-7/+0
* [FIX] Classes in pokemod will no longer emit a changed signal if not actually...Ben Boeckel2008-05-211-4/+4
* [FIX] Added a command widgetBen Boeckel2008-05-211-1/+0
* [ADD] Added Dialog widget and preliminary code for the commandsBen Boeckel2008-05-201-1/+0
* [FIX] general is now merged into pokemodBen Boeckel2008-05-191-0/+1
* [FIX] SoundUI uses correct icon names nowBen Boeckel2008-05-161-7/+4
* [FIX] Refactored out connections made within widgetsBen Boeckel2008-05-151-4/+0
* [FIX] Refactored the apply/discard buttons out of the widgetsBen Boeckel2008-05-151-3/+2
* [ADD] MapEffect widget logicBen Boeckel2008-05-151-1/+1
* [FIX] API of FractionWidget and PointWidgetBen Boeckel2008-05-151-19/+3
* [FIX] Added the MapTrainer code (forgot to commit)Ben Boeckel2008-05-151-0/+169