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path: root/pokemodr/MapTrainerTeamMemberUI.cpp
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* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-151/+0
* [FIX] Using qobject_cast now where possibleBen Boeckel2008-06-301-14/+14
* [FIX] All modules now use their own namespaceBen Boeckel2008-06-091-32/+32
* [FIX] Windows buildBen Boeckel2008-06-041-24/+8
* [FIX] Modified Rules a bitBen Boeckel2008-06-021-22/+68
* [FIX] Recent files now worksBen Boeckel2008-05-261-9/+9
* [FIX] Classes in pokemod will no longer emit a changed signal if not actually...Ben Boeckel2008-05-211-2/+2
* [FIX] Added a command widgetBen Boeckel2008-05-211-1/+0
* [ADD] Added Dialog widget and preliminary code for the commandsBen Boeckel2008-05-201-1/+0
* [FIX] general is now merged into pokemodBen Boeckel2008-05-191-0/+1
* [FIX] SoundUI uses correct icon names nowBen Boeckel2008-05-161-4/+2
* [FIX] Refactored out connections made within widgetsBen Boeckel2008-05-151-4/+0
* [FIX] Refactored the apply/discard buttons out of the widgetsBen Boeckel2008-05-151-3/+2
* [ADD] MapTrainerUI logicBen Boeckel2008-05-141-9/+9
* [ADD] Sound UI codeBen Boeckel2008-05-131-2/+2
* [FIX] UI widgets now load upon clickBen Boeckel2008-05-111-2/+2
* [FIX] Added Q_OBJECT to pokemod classesBen Boeckel2008-05-071-45/+10
* [FIX] More header cleanlinessBen Boeckel2008-04-271-27/+26
* [FIX] Pokemod objects now know about parentsBen Boeckel2008-04-271-21/+21
* [FIX] Frac -> FractionBen Boeckel2008-04-171-64/+62
* [FIX] UI classes now have initGui and refreshGuiBen Boeckel2008-02-281-19/+20
* [FIX] Apply/Discard buttons now set correctly when loaded or changes are disc...Ben Boeckel2008-02-261-2/+2
* [FIX] Sizers fixed in KTabWidgetsBen Boeckel2008-02-251-1/+2
* [ADD] Pokemod tree will reflect PokéMod heirarchy and load panelsBen Boeckel2008-02-251-0/+1
* [FIX] Errors with MapWarpUI and MapWildListEncounterUIBen Boeckel2008-02-231-0/+164