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Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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path:
root
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pokemod
/
Trainer.cpp
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Author
Age
Files
Lines
*
[FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...
Ben Boeckel
2008-09-05
1
-209
/
+0
*
[FIX] Script to make a tarball now defaults to HEAD for the revision
Ben Boeckel
2008-08-18
1
-53
/
+33
*
[FIX] Cleaned up the RC file
Ben Boeckel
2008-08-04
1
-36
/
+21
*
[ADD] Added XMLGUI file for pokemodr
Ben Boeckel
2008-08-02
1
-4
/
+4
*
[FIX] Added a depth variable to Trainer
Ben Boeckel
2008-07-28
1
-0
/
+14
*
[FIX] Fixes to Nature
Ben Boeckel
2008-07-02
1
-2
/
+102
*
[FIX] Macros fixed and ID can't be set outside of constructors
Ben Boeckel
2008-06-28
1
-3
/
+4
*
[FIX] Validation works in Pokémodr
Ben Boeckel
2008-06-19
1
-3
/
+3
*
[FIX] All modules now use their own namespace
Ben Boeckel
2008-06-09
1
-15
/
+15
*
[FIX] Modified Rules a bit
Ben Boeckel
2008-06-02
1
-14
/
+2
*
[FIX] Classes in pokemod will no longer emit a changed signal if not actually...
Ben Boeckel
2008-05-21
1
-4
/
+2
*
[FIX] Added a command widget
Ben Boeckel
2008-05-21
1
-1
/
+1
*
[FIX] Refactored out connections made within widgets
Ben Boeckel
2008-05-15
1
-0
/
+3
*
[FIX] pokemod now uses signals/slots for errors and warnings
Ben Boeckel
2008-05-03
1
-8
/
+7
*
[FIX] Exceptions no longer used in pokemod
Ben Boeckel
2008-05-02
1
-20
/
+17
*
[FIX] Pokemod objects now know about parents
Ben Boeckel
2008-04-27
1
-25
/
+26
*
[FIX] IndexException is more explicit
Ben Boeckel
2008-04-19
1
-4
/
+6
*
[FIX] Frac -> Fraction
Ben Boeckel
2008-04-17
1
-2
/
+8
*
[FIX] Object::mid -> m_id
Ben Boeckel
2008-04-15
1
-47
/
+39
*
[FIX] Member variables now use m_ prefix
Ben Boeckel
2008-03-31
1
-77
/
+71
*
[ADD] ItemType now has a count descriptor
Ben Boeckel
2008-03-09
1
-0
/
+149