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path: root/pokemod/Status.cpp
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* [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...Ben Boeckel2008-09-051-120/+0
* [FIX] TeamMember now allows shadowing of valuesBen Boeckel2008-08-181-8/+22
* [FIX] Script to make a tarball now defaults to HEAD for the revisionBen Boeckel2008-08-181-4/+4
* [ADD] Added XMLGUI file for pokemodrBen Boeckel2008-08-021-4/+4
* [FIX] Macros fixed and ID can't be set outside of constructorsBen Boeckel2008-06-281-3/+4
* [FIX] Validation works in PokémodrBen Boeckel2008-06-191-0/+3
* [FIX] All modules now use their own namespaceBen Boeckel2008-06-091-13/+13
* [FIX] Status and Weather classes in pokemod instead of hardcodedBen Boeckel2008-05-271-0/+102
* Redoing rev25Ben Boeckel2007-10-261-259/+0
* Reverted repo back to rev24 because committing of rev25 messed upBen Boeckel2007-10-261-0/+259
* [ADD] DISCLAIMERBen Boeckel2007-10-261-259/+0
* [FIX] Neural Network methods completeBen Boeckel2007-09-211-333/+259
* Moved to GPLv3 and Qt4, Changed String -> QString, other minor fixesBen Boeckel2007-07-211-29/+28
* Fixed Logging, minor fixes, got rid of NatureEffect, and started migration fr...Ben Boeckel2007-07-031-94/+0
* Pokemod validation, paths made to defaultBen Boeckel2007-06-221-14/+14
* Style cleanup, minor Matrix fixes, duplication validations, Pokemod methodsBen Boeckel2007-06-041-18/+65
* Finished off all PokeMod classes, added move validations, fixed up some GUI, ...Ben Boeckel2007-06-021-0/+381