| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | [FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for... | Ben Boeckel | 2008-09-05 | 1 | -103/+0 |
| * | [FIX] Script to make a tarball now defaults to HEAD for the revision | Ben Boeckel | 2008-08-18 | 1 | -0/+1 |
| * | [ADD] Added pokescripting to the spec file | Ben Boeckel | 2008-07-20 | 1 | -1/+8 |
| * | [FIX] KMenu* can now be put into a QVariant | Ben Boeckel | 2008-07-04 | 1 | -7/+8 |
| * | [FIX] Using cmake now (still is rough) | Ben Boeckel | 2008-06-21 | 1 | -2/+5 |
| * | [FIX] All modules now use their own namespace | Ben Boeckel | 2008-06-09 | 1 | -37/+56 |
| * | [FIX] Scrapped effects and such for scripts (going to use Kross) in pokemod | Ben Boeckel | 2008-05-23 | 1 | -0/+72 |
