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Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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path:
root
/
pokemod
/
Rules.h
Commit message (
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Author
Age
Files
Lines
*
[FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...
Ben Boeckel
2008-09-05
1
-122
/
+0
*
[FIX] Fixes to Nature
Ben Boeckel
2008-07-02
1
-16
/
+0
*
[FIX] Replaced Point with QPoint (less duplicate code)
Ben Boeckel
2008-06-30
1
-0
/
+3
*
[FIX] Macros fixed and ID can't be set outside of constructors
Ben Boeckel
2008-06-28
1
-1
/
+1
*
[FIX] Using cmake now (still is rough)
Ben Boeckel
2008-06-21
1
-1
/
+1
*
[FIX] Validation works in Pokémodr
Ben Boeckel
2008-06-19
1
-3
/
+0
*
[FIX] Fractions can now be polled for chances
Ben Boeckel
2008-06-18
1
-3
/
+0
*
[FIX] All modules now use their own namespace
Ben Boeckel
2008-06-09
1
-0
/
+3
*
[FIX] Modified Rules a bit
Ben Boeckel
2008-06-02
1
-9
/
+15
*
[FIX] Scrapped effects and such for scripts (going to use Kross) in pokemod
Ben Boeckel
2008-05-23
1
-1
/
+1
*
[FIX] Classes in pokemod will no longer emit a changed signal if not actually...
Ben Boeckel
2008-05-21
1
-3
/
+3
*
[FIX] general is now merged into pokemod
Ben Boeckel
2008-05-19
1
-3
/
+1
*
[ADD] Added an option for letting the player not choose the switch style of b...
Ben Boeckel
2008-05-13
1
-0
/
+3
*
[FIX] Added Q_OBJECT to pokemod classes
Ben Boeckel
2008-05-07
1
-0
/
+2
*
[FIX] pokemod now uses signals/slots for errors and warnings
Ben Boeckel
2008-05-03
1
-5
/
+8
*
[FIX] Exceptions no longer used in pokemod
Ben Boeckel
2008-05-02
1
-12
/
+11
*
[FIX] Less repetative code in pokemod
Ben Boeckel
2008-04-29
1
-3
/
+0
*
[FIX] More header cleanliness
Ben Boeckel
2008-04-27
1
-3
/
+0
*
[FIX] Pokemod objects now know about parents
Ben Boeckel
2008-04-27
1
-12
/
+9
*
[FIX] Fraction bounds checking
Ben Boeckel
2008-04-20
1
-1
/
+1
*
[FIX] Frac -> Fraction
Ben Boeckel
2008-04-17
1
-6
/
+7
*
[FIX] Object::mid -> m_id
Ben Boeckel
2008-04-15
1
-3
/
+6
*
[FIX] Member variables now use m_ prefix
Ben Boeckel
2008-03-31
1
-102
/
+102
*
[FIX] Prettyfied include sections
Ben Boeckel
2008-02-20
1
-2
/
+4
*
[FIX] pokemod now passes pointers around instead of references
Ben Boeckel
2008-02-19
1
-3
/
+3
*
[FIX] Only committed general last time
Ben Boeckel
2008-02-01
1
-43
/
+43
*
[FIX] Changelog fixed
Ben Boeckel
2008-01-31
1
-1
/
+1
*
[FIX] Frac returns a double (not an unsigned typcast to double, making 0 all ...
Ben Boeckel
2008-01-25
1
-3
/
+3
*
[FIX] Grammer in Changelog
Ben Boeckel
2008-01-23
1
-1
/
+1
*
[FIX] Some linker errors in pokemod and general
Ben Boeckel
2008-01-22
1
-3
/
+5
*
[FIX] PokeMod namespace removed
Ben Boeckel
2008-01-21
1
-98
/
+95
*
[FIX] pokemod compiles faster due to better placement of #includes
Ben Boeckel
2008-01-21
1
-2
/
+0
*
[ADD] More GUI classes (only MoveEffect left)
Ben Boeckel
2008-01-21
1
-6
/
+6
*
[DEL] get*Num/get*Denom methods from Pokemod
Ben Boeckel
2008-01-19
1
-2
/
+0
*
[DEL] Removed PokeGen namespace
Ben Boeckel
2008-01-19
1
-101
/
+98
*
[FIX] Added 2008 to copyrights
Ben Boeckel
2008-01-17
1
-14
/
+15
*
[FIX] Rules/Pokemod dependency fiasco
Ben Boeckel
2007-11-27
1
-1
/
+4
*
[ADD] Known MoveEffects
Ben Boeckel
2007-11-27
1
-18
/
+0
*
[FIX] classes more usable
Ben Boeckel
2007-11-22
1
-0
/
+152