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Sigma Game Engine - Highly scriptable strategy/RPG game engine
Ben Boeckel
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path:
root
/
pokemod
/
Object.h
Commit message (
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Author
Age
Files
Lines
*
[FIX] Moving stuff for the move to the new name, Sigma Game Engine (sigen for...
Ben Boeckel
2008-09-05
1
-292
/
+0
*
[FIX] Fixed method in SoundWrapper to be more accurate
Ben Boeckel
2008-08-27
1
-8
/
+114
*
[FIX] Script to make a tarball now defaults to HEAD for the revision
Ben Boeckel
2008-08-18
1
-6
/
+105
*
[FIX] Cleaned up the RC file
Ben Boeckel
2008-08-04
1
-1
/
+0
*
[ADD] Added XMLGUI file for pokemodr
Ben Boeckel
2008-08-02
1
-2
/
+1
*
[FIX] Separated battle and world scripts for abilities and moves
Ben Boeckel
2008-07-12
1
-5
/
+5
*
[FIX] Macros fixed and ID can't be set outside of constructors
Ben Boeckel
2008-06-28
1
-2
/
+1
*
[FIX] Using cmake now (still is rough)
Ben Boeckel
2008-06-21
1
-4
/
+7
*
[FIX] Validation works in Pokémodr
Ben Boeckel
2008-06-19
1
-178
/
+3
*
[FIX] Fixed up some bugs with Hat
Ben Boeckel
2008-06-17
1
-32
/
+0
*
[FIX] All modules now use their own namespace
Ben Boeckel
2008-06-09
1
-3
/
+41
*
[FIX] Typechart now works
Ben Boeckel
2008-05-28
1
-0
/
+13
*
[FIX] Item widget works better
Ben Boeckel
2008-05-27
1
-2
/
+2
*
[FIX] Recent files now works
Ben Boeckel
2008-05-26
1
-2
/
+3
*
[FIX] Scrapped effects and such for scripts (going to use Kross) in pokemod
Ben Boeckel
2008-05-23
1
-6
/
+7
*
[FIX] Classes in pokemod will no longer emit a changed signal if not actually...
Ben Boeckel
2008-05-21
1
-0
/
+10
*
[FIX] Opening files and saving now works
Ben Boeckel
2008-05-21
1
-0
/
+7
*
[ADD] Sound UI code
Ben Boeckel
2008-05-13
1
-4
/
+5
*
[ADD] Added Sound class and related code
Ben Boeckel
2008-05-13
1
-0
/
+2
*
[FIX] UI widgets now load upon click
Ben Boeckel
2008-05-11
1
-2
/
+2
*
[FIX] More test code for the tree bug
Ben Boeckel
2008-05-09
1
-1
/
+2
*
[FIX] Added Q_OBJECT to pokemod classes
Ben Boeckel
2008-05-07
1
-1
/
+3
*
[FIX] pokemod now uses signals/slots for errors and warnings
Ben Boeckel
2008-05-03
1
-62
/
+20
*
[FIX] Exceptions no longer used in pokemod
Ben Boeckel
2008-05-02
1
-58
/
+79
*
[FIX] Less repetative code in pokemod
Ben Boeckel
2008-04-29
1
-1
/
+3
*
[FIX] Fixed some qmake options for Windows
Ben Boeckel
2008-04-28
1
-0
/
+3
*
[FIX] More header cleanliness
Ben Boeckel
2008-04-27
1
-5
/
+1
*
[FIX] Pokemod objects now know about parents
Ben Boeckel
2008-04-27
1
-13
/
+17
*
[FIX] Loading of submodules
Ben Boeckel
2008-04-19
1
-1
/
+1
*
[FIX] IndexException is more explicit
Ben Boeckel
2008-04-19
1
-27
/
+28
*
[FIX] Frac -> Fraction
Ben Boeckel
2008-04-17
1
-5
/
+11
*
[FIX] Object::mid -> m_id
Ben Boeckel
2008-04-15
1
-34
/
+180
*
[FIX] Member variables now use m_ prefix
Ben Boeckel
2008-03-31
1
-17
/
+20
*
[FIX] Include cleanup
Ben Boeckel
2008-02-24
1
-1
/
+1
*
[FIX] Warp states can now leave states untouched
Ben Boeckel
2008-02-23
1
-0
/
+1
*
[FIX] Prettyfied include sections
Ben Boeckel
2008-02-20
1
-1
/
+1
*
[FIX] Fixed GPL headers in source files from rogue find/replace
Ben Boeckel
2008-02-19
1
-1
/
+1
*
[FIX] pokemod now passes pointers around instead of references
Ben Boeckel
2008-02-19
1
-3
/
+3
*
[FIX] Only committed general last time
Ben Boeckel
2008-02-01
1
-5
/
+5
*
[FIX] pokemodr.ui file
Ben Boeckel
2008-01-24
1
-0
/
+2
*
[FIX] Grammer in Changelog
Ben Boeckel
2008-01-23
1
-4
/
+10
*
[FIX] Some linker errors in pokemod and general
Ben Boeckel
2008-01-22
1
-2
/
+8
*
[FIX] PokeMod namespace removed
Ben Boeckel
2008-01-21
1
-36
/
+33
*
[FIX] pokemod compiles faster due to better placement of #includes
Ben Boeckel
2008-01-21
1
-2
/
+1
*
[ADD] More GUI classes (only MoveEffect left)
Ben Boeckel
2008-01-21
1
-1
/
+1
*
[DEL] Removed PokeGen namespace
Ben Boeckel
2008-01-19
1
-37
/
+34
*
[FIX] Added 2008 to copyrights
Ben Boeckel
2008-01-17
1
-2
/
+2
*
[FIX] classes more usable
Ben Boeckel
2007-11-22
1
-12
/
+11
*
Redoing rev25
Ben Boeckel
2007-10-26
1
-1
/
+1
*
Reverted repo back to rev24 because committing of rev25 messed up
Ben Boeckel
2007-10-26
1
-1
/
+1
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