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* [ADD] More GUI classes (only MoveEffect left)Ben Boeckel2008-01-211-208/+0
| | | | | | | | | [FIX] Polished up GUI classes [FIX] renamed methods get*ByID -> get*Index instead for more logical get*ByID [FIX] Renaming in pokemod to remove mention of Pokémon [FIX] minor .pro fixes (aesthetic mainly) git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@35 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [DEL] Removed PokeGen namespaceBen Boeckel2008-01-191-17/+17
| | | | | | | | [ADD] general/AudioCache.h completed [DEL] VERSION removed from subdir .pro files [DEL] audio/ git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@33 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Added 2008 to copyrightsBen Boeckel2008-01-171-16/+16
| | | | | | | | | | | | [FIX] Made exceptions better [FIX] Added RBY Move Effects (as well as val1 and val2 code) [FIX] Added breaks where missed [FIX] Grammar mistakes (factored out to Exceptions) [FIX] Cleaned up Species types and egg groups handling [FIX] Cleaned up Store items handling [FIX] Cleaned up Tile details git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@31 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] classes more usableBen Boeckel2007-11-221-90/+94
| | | | | | | | [FIX] Matrix class [ADD] pokemod/Rules.{h, cpp} [FIX] coding style cleaned up git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@28 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* Redoing rev25Ben Boeckel2007-10-261-4/+24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | [ADD] DISCLAIMER [FIX] PokemonEvolution styles [ADD] Relative enumeration [DEL] pokemod/Status.{h, cpp} [DEL] pokemod/StatusEffect.{h, cpp} [FIX] Status effects will be added as needed instead of customized [FIX] Completed ItemEffects [FIX] Factored out Natures to be global [DEL] pokemod/PokemonNature.{h, cpp} [DEL] ai/Net.{h, cpp} [DEL] ai/Layer/{h, cpp} [ADD] battle/Arena.{h, cpp} [ADD] battle/Team.{h, cpp} [ADD] battle/Human.{h, cpp} [ADD] battle/Bot.{h, cpp} [ADD] battle/GhostBot.{h, cpp} [ADD] battle/Pokemon.{h, cpp} [ADD] battle/Ghost.{h, cpp} [FIX] Fixed some scope errors in pokemod [ADD] audio/audio.pro [ADD] audio/Audio.{h, cpp} [ADD] audio/AudioLibrary.{h, cpp} [ADD] audio/AudioSystem.{h, cpp} [ADD] audio/Music.{h, cpp} [ADD] audio/SoundEffect.{h, cpp} [DEL] old audio system (was in C) [FIX] Optimized some routines in pokemod [FIX] Moved global classes (Ini, Frac, Matrix, FracMatrix, Point, Flag) to general git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@27 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* Reverted repo back to rev24 because committing of rev25 messed upBen Boeckel2007-10-261-24/+4
| | | | git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@26 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [ADD] DISCLAIMERBen Boeckel2007-10-261-4/+24
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | [FIX] PokemonEvolution styles [ADD] Relative enumeration [DEL] pokemod/Status.{h, cpp} [DEL] pokemod/StatusEffect.{h, cpp} [FIX] Status effects will be added as needed instead of customized [FIX] Completed ItemEffects [FIX] Factored out Natures to be global [DEL] pokemod/PokemonNature.{h, cpp} [DEL] ai/Net.{h, cpp} [DEL] ai/Layer/{h, cpp} [ADD] battle/Arena.{h, cpp} [ADD] battle/Team.{h, cpp} [ADD] battle/Human.{h, cpp} [ADD] battle/Bot.{h, cpp} [ADD] battle/GhostBot.{h, cpp} [ADD] battle/Pokemon.{h, cpp} [ADD] battle/Ghost.{h, cpp} [FIX] Fixed some scope errors in pokemod [ADD] audio/audio.pro [ADD] audio/Audio.{h, cpp} [ADD] audio/AudioLibrary.{h, cpp} [ADD] audio/AudioSystem.{h, cpp} [ADD] audio/Music.{h, cpp} [ADD] audio/SoundEffect.{h, cpp} [DEL] old audio system (was in C) [FIX] Optimized some routines in pokemod [FIX] Moved global classes (Ini, Frac, Matrix, FracMatrix, Point, Flag) to general git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@25 6ecfd1a5-f3ed-3746-8530-beee90d26b22
* [FIX] Neural Network methods completeBen Boeckel2007-09-211-0/+184
[FIX] Wrapped Node up into the layer [FIX] Wrapped NatureEffect into Nature [FIX] Getting around to fixing up the design of the PokéMod stuff [FIX] Creating new subclasses now returns pointer to new subclass [FIX] Simplified interfaces [FIX] Minor style issues [FIX] Renamed CoinItem to CoinListObject [FIX] Renamed MapTrainerTeam to MapTrainerPokemon [FIX] Renamed MapWildPokemon to MapWildListPokemon [FIX] Moved global enums to relevant classes [FIX] Removed general logging features [DEL] pokemod/Debug.{h, cpp} [DEL] pokemod/Path.{h, cpp} [FIX] Using QFile rather than custom Path class for checking for files [FIX] Set* methods now return a bool to let the caller know if anything actually changed (if it can fail, otherwise it is void) [ADD] Compliation without errors is required for pokemod from now on before commits git-svn-id: https://pokegen.svn.sourceforge.net/svnroot/pokegen/trunk@24 6ecfd1a5-f3ed-3746-8530-beee90d26b22