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* Make ItemType widget have a refreshGui methodBen Boeckel2009-02-262-1/+6
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* Fix widget loading from ui files due to bad namesBen Boeckel2009-02-265-47/+47
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* Added layouts to all widgets so that the forms expandBen Boeckel2009-02-2632-0/+128
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* Fixed up includes in sigmodrwidgets for script and fraction moveBen Boeckel2009-02-2656-174/+243
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* Add makekdewidgets files (source file duplicated while upstream bug exists)Ben Boeckel2009-02-262-0/+211
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* Add build stuffs and private headers for corewidgetsBen Boeckel2009-02-265-0/+283
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* Moved Script and Fraction widgets to sigmodr/corewidgetsBen Boeckel2009-02-266-170/+160
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* Fix the build and linkingBen Boeckel2009-02-252-2/+13
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* Fixed namespacing in sigmodr treeBen Boeckel2009-02-2568-389/+560
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* Moved SigmodModel files to GameModelBen Boeckel2009-02-255-5/+4
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* Renamed from Sigmod to Game in sigmodr treeBen Boeckel2009-02-2566-346/+345
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* Fixed up final widgets and added the UiTools library to be linkedBen Boeckel2009-02-259-480/+781
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* Fixed up more widgets to load at runtimeBen Boeckel2009-02-2412-255/+392
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* Fixed Sigmodr widgets to use namespaces in sourcesBen Boeckel2009-02-2437-1050/+1179
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* Minor fixesBen Boeckel2009-02-243-4/+4
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* Renamed Sigmod to Game where neededBen Boeckel2009-02-2424-186/+235
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* Moved SigmodrUI to GameUI and made load at runtimeBen Boeckel2009-02-244-2/+2
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* Fixed sigencore to use namespaces in sourcesBen Boeckel2009-02-2410-256/+289
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* Update sigencore to the sigmod->game renameBen Boeckel2009-02-2415-105/+105
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* Update copyright dates in sigscriptBen Boeckel2009-02-247-7/+7
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* Fixed up sigscript namespacing in sourcesBen Boeckel2009-02-2435-390/+513
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* Fixed internals of GameWrapperBen Boeckel2009-02-242-164/+164
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* Moved SigmodWrapper to GameWrapperBen Boeckel2009-02-2460-166/+166
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* Moved the test for Sigmod to GameBen Boeckel2009-02-243-1/+1
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* Fixed sigmod tests to also use namespace SigmodBen Boeckel2009-02-2435-793/+872
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* Fixed setting of variables in test.cmakeBen Boeckel2009-02-241-2/+2
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* Fix up Game internallyBen Boeckel2009-02-242-88/+88
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* Rename Sigmod::Sigmod to Sigmod::Game so that the identifiers don't clash ↵Ben Boeckel2009-02-2460-281/+282
| | | | when using namespace Sigmod
* Add using namespace Sigmod and Sigcore to sigmod sources for cleaner codeBen Boeckel2009-02-2435-448/+536
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* To simplify code, add using namespace Sigcore to sigcore sources and testsBen Boeckel2009-02-248-215/+231
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* Moved the script test out of conditional since KDE4 is requiredBen Boeckel2009-02-241-7/+5
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* MOre cleanups to runtime ui loadingBen Boeckel2009-02-2413-152/+245
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* MOve widgets cleaned upBen Boeckel2009-02-2412-158/+329
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* Cleaned up more classes to load ui files at runtimeBen Boeckel2009-02-2413-172/+296
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* Converted some classes to load from the resource instead of using ↵Ben Boeckel2009-02-2414-197/+344
| | | | inheritence for forms
* Loading UI files at runtime rather than compiling in (make it easier to make ↵Ben Boeckel2009-02-242-42/+43
| | | | sigmodrwidgets into a library)
* Removed unused dtors in sigmodrtreeBen Boeckel2009-02-24106-265/+0
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* sigmodrtree install commandsBen Boeckel2009-02-241-0/+38
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* Rename SigmodTree and SigmodrTreeModel to SigmodrTree and SigmodrTreeModelBen Boeckel2009-02-244-48/+50
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* Moved sigmodrtree into namespace Sigmodr::TreeBen Boeckel2009-02-24134-504/+705
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* Fixed up header guardsBen Boeckel2009-02-2466-132/+132
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* Cleaned up namespacing in sigmodrtreeBen Boeckel2009-02-2466-226/+226
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* Added Global.h for sigmodrtreeBen Boeckel2009-02-235-2/+49
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* Cleaned up sigmodr CMakeLists.txtBen Boeckel2009-02-231-9/+2
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* Fixed headers in sigmodrtreeBen Boeckel2009-02-23130-445/+445
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* Added install commands for sigmodrwidgetsBen Boeckel2009-02-231-0/+18
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* UI files now use the correct namespace for Fraction and Script widgetsBen Boeckel2009-02-2320-67/+73
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* Moved the sources into the Widgets namespaceBen Boeckel2009-02-2337-429/+429
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* Include Global.h where neededBen Boeckel2009-02-235-1/+16
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* Some minor fixes in files I missedBen Boeckel2009-02-232-3/+6
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